openable_window.n.01



Directly Mapped Categories

Name Synset Objects
openable_window openable_window.n.01 31

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
openable_window-agoayg openable_window openable_window.n.01 True 4 True
openable_window-bhwwja openable_window openable_window.n.01 True 0 True
openable_window-bpmpuw openable_window openable_window.n.01 True 0 True
openable_window-bxydsr openable_window openable_window.n.01 True 0 True
openable_window-cbudyv openable_window openable_window.n.01 True 4 True
openable_window-dlficn openable_window openable_window.n.01 True 0 True
openable_window-dpngol openable_window openable_window.n.01 True 4 True
openable_window-fufios openable_window openable_window.n.01 True 0 True
openable_window-ijnwlp openable_window openable_window.n.01 True joint, 4 True
openable_window-inmymj openable_window openable_window.n.01 True 0 True
openable_window-irfkql openable_window openable_window.n.01 True 0 True
openable_window-ithrgo openable_window openable_window.n.01 True 0 True
openable_window-iwcqsz openable_window openable_window.n.01 True 0 True
openable_window-jdxnzi openable_window openable_window.n.01 True 4 True
openable_window-jongdb openable_window openable_window.n.01 True 0 True
openable_window-jpftow openable_window openable_window.n.01 True 0 True
openable_window-jzxtbv openable_window openable_window.n.01 True 0 True
openable_window-mfiens openable_window openable_window.n.01 True 0 True
openable_window-mjssrd openable_window openable_window.n.01 True 0 True
openable_window-nirntp openable_window openable_window.n.01 True 0 True
openable_window-ntlgsx openable_window openable_window.n.01 True 0 True
openable_window-qdkcdn openable_window openable_window.n.01 True 0 True
openable_window-rgmujm openable_window openable_window.n.01 True 12 True
openable_window-subxdn openable_window openable_window.n.01 True 0 True
openable_window-tflzbx openable_window openable_window.n.01 True 0 True
openable_window-tuztdv openable_window openable_window.n.01 True 0 True
openable_window-ulnafj openable_window openable_window.n.01 True 0 True
openable_window-uzxlbr openable_window openable_window.n.01 True 4 True
openable_window-wwhydr openable_window openable_window.n.01 True 0 True
openable_window-xljwun openable_window openable_window.n.01 True 4 True
openable_window-yorgot openable_window openable_window.n.01 True 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
openable
rigidBody
rustable
sceneObject
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate open

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
opening_windows-0 floor.n.01, openable_window.n.01, ontop, open, transition, visual substance, physical substance, attachment, cloth,

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
openable_window.n.01-washer-cover openable_window.n.01, water.n.06, openable_window.n.01,

Transition Graph

graph TD; recipe-openable_windown01-washer-cover(recipe: openable_window.n.01-washer-cover); openable_windown01(openable_window.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-openable_windown01-washer-cover --> watern06; recipe-openable_windown01-washer-cover --> openable_windown01; openable_windown01 --> recipe-openable_windown01-washer-cover; washern03 --> recipe-openable_windown01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; window.n.01 --> openable_window.n.01; framework.n.03 --> window.n.01; supporting_structure.n.01 --> framework.n.03; structure.n.01 --> supporting_structure.n.01; artifact.n.01 --> structure.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click window.n.01 "/knowledgebase/synsets/window.n.01/" "Synset details page"; class window.n.01 success; click openable_window.n.01 "/knowledgebase/synsets/openable_window.n.01/" "Synset details page"; class openable_window.n.01 success; click framework.n.03 "/knowledgebase/synsets/framework.n.03/" "Synset details page"; class framework.n.03 success; click supporting_structure.n.01 "/knowledgebase/synsets/supporting_structure.n.01/" "Synset details page"; class supporting_structure.n.01 success; click structure.n.01 "/knowledgebase/synsets/structure.n.01/" "Synset details page"; class structure.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style openable_window.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
framework.n.03 Matched a structure supporting or containing something
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
structure.n.01 Matched a thing constructed; a complex entity constructed of many parts
supporting_structure.n.01 Matched a structure that serves to support something
whole.n.02 Matched an assemblage of parts that is regarded as a single entity
window.n.01 Matched a framework of wood or metal that contains a glass windowpane and is built into a wall or roof to admit light or air

Parent Synsets

Name State Definition
window.n.01 Matched a framework of wood or metal that contains a glass windowpane and is built into a wall or roof to admit light or air

Children Synsets

Name State Definition