| buy_and_clean_mussels-0 |
mixing_bowl.n.01,
water.n.06,
countertop.n.01,
mussel.n.01,
floor.n.01,
paper_towel.n.01,
sack.n.01,
sand.n.04,
electric_refrigerator.n.01,
|
Beechwood_0_garden,
Beechwood_0_int,
Benevolence_1_int,
Ihlen_1_int,
Pomaria_1_int,
Rs_garden,
Rs_int,
Wainscott_0_garden,
Wainscott_0_int,
house_double_floor_lower,
house_single_floor,
restaurant_asian,
restaurant_brunch,
restaurant_cafeteria,
restaurant_diner,
restaurant_hotel,
restaurant_urban,
|
frozen,
covered,
ontop,
inside,
filled,
|
visual substance,
physical substance,
cloth,
|
| clean_mussels-0 |
water.n.06,
countertop.n.01,
mussel.n.01,
floor.n.01,
paper_towel.n.01,
sink.n.01,
bowl.n.01,
sand.n.04,
electric_refrigerator.n.01,
|
Beechwood_0_garden,
Beechwood_0_int,
Benevolence_1_int,
Ihlen_1_int,
Pomaria_1_int,
Rs_garden,
Rs_int,
Wainscott_0_garden,
Wainscott_0_int,
house_double_floor_lower,
house_single_floor,
restaurant_asian,
restaurant_brunch,
restaurant_diner,
restaurant_hotel,
restaurant_urban,
|
inside,
ontop,
insource,
covered,
|
visual substance,
physical substance,
cloth,
|
| cook_mussels-0 |
salt__shaker.n.01,
beefsteak_tomato.n.01,
cabinet.n.01,
salt.n.02,
water.n.06,
marjoram.n.02,
carving_knife.n.01,
floor.n.01,
stove.n.01,
countertop.n.01,
mussel.n.01,
sink.n.01,
marjoram__shaker.n.01,
stockpot.n.01,
electric_refrigerator.n.01,
seawater.n.01,
cooked__diced__beefsteak_tomato.n.01,
chopping_board.n.01,
plate.n.04,
|
Beechwood_0_garden,
Beechwood_0_int,
Pomaria_1_int,
Wainscott_0_garden,
Wainscott_0_int,
house_double_floor_lower,
house_single_floor,
restaurant_asian,
restaurant_brunch,
restaurant_diner,
restaurant_hotel,
restaurant_urban,
|
real,
frozen,
cooked,
future,
contains,
inside,
insource,
ontop,
|
transition,
physical substance,
|