jukebox.n.01

a cabinet containing an automatic record player; records are played by inserting a coin



Directly Mapped Categories

Name Synset Objects
jukebox jukebox.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
jukebox-nijgrl jukebox jukebox.n.01 False 4 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
toggleable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
jukebox.n.01-washer-cover jukebox.n.01, jukebox.n.01, water.n.06,

Transition Graph

graph TD; recipe-jukeboxn01-washer-cover(recipe: jukebox.n.01-washer-cover); jukeboxn01(jukebox.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-jukeboxn01-washer-cover --> jukeboxn01; recipe-jukeboxn01-washer-cover --> watern06; jukeboxn01 --> recipe-jukeboxn01-washer-cover; washern03 --> recipe-jukeboxn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; record_player.n.01 --> jukebox.n.01; machine.n.01 --> record_player.n.01; device.n.01 --> machine.n.01; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click record_player.n.01 "/knowledgebase/synsets/record_player.n.01/" "Synset details page"; class record_player.n.01 success; click jukebox.n.01 "/knowledgebase/synsets/jukebox.n.01/" "Synset details page"; class jukebox.n.01 success; click machine.n.01 "/knowledgebase/synsets/machine.n.01/" "Synset details page"; class machine.n.01 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style jukebox.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
device.n.01 Matched an instrumentality invented for a particular purpose
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
machine.n.01 Matched any mechanical or electrical device that transmits or modifies energy to perform or assist in the performance of human tasks
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
record_player.n.01 Matched machine in which rotating records cause a stylus to vibrate and the vibrations are amplified acoustically or electronically
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
record_player.n.01 Matched machine in which rotating records cause a stylus to vibrate and the vibrations are amplified acoustically or electronically

Children Synsets

Name State Definition