jewelry.n.01

an adornment (as a bracelet or ring or necklace) made of precious metals and set with gems (or imitation gems)



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
pearl-cqumnb pearl pearl.n.01 True 0 True
ring-oolbrj ring ring.n.08 True 0 True
ruby-syneus ruby ruby.n.01 True 0 True
bracelet-thqqmo bracelet bracelet.n.02 True 0 True
diamond-xeoqwf diamond diamond.n.01 True 0 True
necklace-ythgnf necklace necklace.n.01 True 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate inside
Used in Predicate ontop

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
cleaning_bedroom-0 bed.n.01, bottle__of__perfume.n.01, cabinet.n.01, dust.n.01, floor.n.01, hand_towel.n.01, jewelry.n.01, painting.n.01, sheet.n.03, trouser.n.01, vacuum.n.04, inside, covered, nextto, ontop, transition, visual substance, physical substance, attachment, cloth,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; adornment.n.01 --> jewelry.n.01; jewelry.n.01 --> jewel.n.01; jewelry.n.01 --> bracelet.n.02; jewelry.n.01 --> necklace.n.01; jewelry.n.01 --> ring.n.08; jewel.n.01 --> diamond.n.01; jewel.n.01 --> pearl.n.01; jewel.n.01 --> ruby.n.01; decoration.n.01 --> adornment.n.01; artifact.n.01 --> decoration.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click adornment.n.01 "/knowledgebase/synsets/adornment.n.01/" "Synset details page"; class adornment.n.01 success; click jewelry.n.01 "/knowledgebase/synsets/jewelry.n.01/" "Synset details page"; class jewelry.n.01 success; click jewel.n.01 "/knowledgebase/synsets/jewel.n.01/" "Synset details page"; class jewel.n.01 success; click bracelet.n.02 "/knowledgebase/synsets/bracelet.n.02/" "Synset details page"; class bracelet.n.02 success; click necklace.n.01 "/knowledgebase/synsets/necklace.n.01/" "Synset details page"; class necklace.n.01 success; click ring.n.08 "/knowledgebase/synsets/ring.n.08/" "Synset details page"; class ring.n.08 success; click diamond.n.01 "/knowledgebase/synsets/diamond.n.01/" "Synset details page"; class diamond.n.01 success; click pearl.n.01 "/knowledgebase/synsets/pearl.n.01/" "Synset details page"; class pearl.n.01 success; click ruby.n.01 "/knowledgebase/synsets/ruby.n.01/" "Synset details page"; class ruby.n.01 success; click decoration.n.01 "/knowledgebase/synsets/decoration.n.01/" "Synset details page"; class decoration.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style jewelry.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
adornment.n.01 Matched a decoration of color or interest that is added to relieve plainness
artifact.n.01 Matched a man-made object taken as a whole
decoration.n.01 Matched something used to beautify
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
adornment.n.01 Matched a decoration of color or interest that is added to relieve plainness

Children Synsets

Name State Definition
bracelet.n.02 Matched jewelry worn around the wrist for decoration
jewel.n.01 Matched a precious or semiprecious stone incorporated into a piece of jewelry
necklace.n.01 Matched jewelry consisting of a cord or chain (often bearing gems) worn about the neck as an ornament (especially by women)
ring.n.08 Matched jewelry consisting of a circlet of precious metal (often set with jewels) worn on the finger