ink_cartridge.n.01

a cartridge that contains ink and can be replaced



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
ink_cartridge.n.01-washer-cover ink_cartridge.n.01, ink_cartridge.n.01, water.n.06,

Transition Graph

graph TD; recipe-ink_cartridgen01-washer-cover(recipe: ink_cartridge.n.01-washer-cover); ink_cartridgen01(ink_cartridge.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-ink_cartridgen01-washer-cover --> ink_cartridgen01; recipe-ink_cartridgen01-washer-cover --> watern06; ink_cartridgen01 --> recipe-ink_cartridgen01-washer-cover; washern03 --> recipe-ink_cartridgen01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; cartridge.n.03 --> ink_cartridge.n.01; module.n.04 --> cartridge.n.03; component.n.03 --> module.n.04; part.n.02 --> component.n.03; object.n.01 --> part.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click cartridge.n.03 "/knowledgebase/synsets/cartridge.n.03/" "Synset details page"; class cartridge.n.03 danger; click ink_cartridge.n.01 "/knowledgebase/synsets/ink_cartridge.n.01/" "Synset details page"; class ink_cartridge.n.01 danger; click module.n.04 "/knowledgebase/synsets/module.n.04/" "Synset details page"; class module.n.04 danger; click component.n.03 "/knowledgebase/synsets/component.n.03/" "Synset details page"; class component.n.03 success; click part.n.02 "/knowledgebase/synsets/part.n.02/" "Synset details page"; class part.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style ink_cartridge.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
cartridge.n.03 Unmatched a module designed to be inserted into a larger piece of equipment
component.n.03 Matched an artifact that is one of the individual parts of which a composite entity is made up; especially a part that can be separated from or attached to a system
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
module.n.04 Unmatched a self-contained component (unit or item) that is used in combination with other components
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
part.n.02 Matched something less than the whole of a human artifact
physical_entity.n.01 Matched an entity that has physical existence

Parent Synsets

Name State Definition
cartridge.n.03 Unmatched a module designed to be inserted into a larger piece of equipment

Children Synsets

Name State Definition