handsaw.n.01



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
ripsaw-laysom ripsaw ripsaw.n.01 True 0 True
pruner-lucqrs pruner pruner.n.02 True 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
slicer
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; saw.n.02 --> handsaw.n.01; handsaw.n.01 --> pruning_saw.n.01; handsaw.n.01 --> ripsaw.n.01; pruning_saw.n.01 --> pruner.n.02; hand_tool.n.01 --> saw.n.02; tool.n.01 --> hand_tool.n.01; implement.n.01 --> tool.n.01; instrumentality.n.03 --> implement.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click saw.n.02 "/knowledgebase/synsets/saw.n.02/" "Synset details page"; class saw.n.02 success; click handsaw.n.01 "/knowledgebase/synsets/handsaw.n.01/" "Synset details page"; class handsaw.n.01 success; click pruning_saw.n.01 "/knowledgebase/synsets/pruning_saw.n.01/" "Synset details page"; class pruning_saw.n.01 success; click ripsaw.n.01 "/knowledgebase/synsets/ripsaw.n.01/" "Synset details page"; class ripsaw.n.01 success; click pruner.n.02 "/knowledgebase/synsets/pruner.n.02/" "Synset details page"; class pruner.n.02 success; click hand_tool.n.01 "/knowledgebase/synsets/hand_tool.n.01/" "Synset details page"; class hand_tool.n.01 success; click tool.n.01 "/knowledgebase/synsets/tool.n.01/" "Synset details page"; class tool.n.01 success; click implement.n.01 "/knowledgebase/synsets/implement.n.01/" "Synset details page"; class implement.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style handsaw.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
hand_tool.n.01 Matched a tool used with workers' hands
implement.n.01 Matched instrumentation (a piece of equipment or tool) used to effect an end
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
saw.n.02 Matched hand tool having a toothed blade for cutting
tool.n.01 Matched an implement used in the practice of a vocation
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
saw.n.02 Matched hand tool having a toothed blade for cutting

Children Synsets

Name State Definition
pruning_saw.n.01 Matched a handsaw used for pruning trees
ripsaw.n.01 Matched a handsaw for cutting with the grain of the wood