half__brussels_sprouts.n.01



Directly Mapped Categories

Name Synset Objects
half_brussels_sprouts half__brussels_sprouts.n.01 2

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
half_brussels_sprouts-txelwc half_brussels_sprouts half__brussels_sprouts.n.01 False 0 True
half_brussels_sprouts-wbisku half_brussels_sprouts half__brussels_sprouts.n.01 False 0 True

Properties

Property Name
cookable
diceable
disinfectable
dustyable
freezable
grassyable
heatable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
brussels_sprouts.n.01-slicing brussels_sprouts.n.01, half__brussels_sprouts.n.01,
cooked-half__brussels_sprouts.n.01-dicing half__brussels_sprouts.n.01, cooked__diced__brussels_sprouts.n.01,
half__brussels_sprouts.n.01-washer-cover half__brussels_sprouts.n.01, water.n.06, half__brussels_sprouts.n.01,
uncooked-half__brussels_sprouts.n.01-dicing half__brussels_sprouts.n.01, diced__brussels_sprouts.n.01,

Transition Graph

graph TD; recipe-brussels_sproutsn01-slicing(recipe: brussels_sprouts.n.01-slicing); brussels_sproutsn01(brussels_sprouts.n.01); half__brussels_sproutsn01(half__brussels_sprouts.n.01); recipe-cooked-half__brussels_sproutsn01-dicing(recipe: cooked-half__brussels_sprouts.n.01-dicing); cooked__diced__brussels_sproutsn01(cooked__diced__brussels_sprouts.n.01); recipe-half__brussels_sproutsn01-washer-cover(recipe: half__brussels_sprouts.n.01-washer-cover); washern03(washer.n.03); watern06(water.n.06); recipe-uncooked-half__brussels_sproutsn01-dicing(recipe: uncooked-half__brussels_sprouts.n.01-dicing); diced__brussels_sproutsn01(diced__brussels_sprouts.n.01); recipe-brussels_sproutsn01-slicing --> half__brussels_sproutsn01; brussels_sproutsn01 --> recipe-brussels_sproutsn01-slicing; half__brussels_sproutsn01 --> recipe-cooked-half__brussels_sproutsn01-dicing; half__brussels_sproutsn01 --> recipe-half__brussels_sproutsn01-washer-cover; half__brussels_sproutsn01 --> recipe-uncooked-half__brussels_sproutsn01-dicing; recipe-cooked-half__brussels_sproutsn01-dicing --> cooked__diced__brussels_sproutsn01; recipe-half__brussels_sproutsn01-washer-cover --> watern06; recipe-half__brussels_sproutsn01-washer-cover --> half__brussels_sproutsn01; washern03 --> recipe-half__brussels_sproutsn01-washer-cover; recipe-uncooked-half__brussels_sproutsn01-dicing --> diced__brussels_sproutsn01;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; cruciferous_vegetable.n.01 --> half__brussels_sprouts.n.01; vegetable.n.01 --> cruciferous_vegetable.n.01; produce.n.01 --> vegetable.n.01; food.n.02 --> produce.n.01; solid.n.01 --> food.n.02; matter.n.03 --> solid.n.01; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click cruciferous_vegetable.n.01 "/knowledgebase/synsets/cruciferous_vegetable.n.01/" "Synset details page"; class cruciferous_vegetable.n.01 success; click half__brussels_sprouts.n.01 "/knowledgebase/synsets/half__brussels_sprouts.n.01/" "Synset details page"; class half__brussels_sprouts.n.01 success; click vegetable.n.01 "/knowledgebase/synsets/vegetable.n.01/" "Synset details page"; class vegetable.n.01 success; click produce.n.01 "/knowledgebase/synsets/produce.n.01/" "Synset details page"; class produce.n.01 success; click food.n.02 "/knowledgebase/synsets/food.n.02/" "Synset details page"; class food.n.02 success; click solid.n.01 "/knowledgebase/synsets/solid.n.01/" "Synset details page"; class solid.n.01 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style half__brussels_sprouts.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
cruciferous_vegetable.n.01 Matched a vegetable of the mustard family: especially mustard greens; various cabbages; broccoli; cauliflower; brussels sprouts
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
food.n.02 Matched any solid substance (as opposed to liquid) that is used as a source of nourishment
matter.n.03 Matched that which has mass and occupies space
physical_entity.n.01 Matched an entity that has physical existence
produce.n.01 Matched fresh fruits and vegetable grown for the market
solid.n.01 Matched matter that is solid at room temperature and pressure
vegetable.n.01 Matched edible seeds or roots or stems or leaves or bulbs or tubers or nonsweet fruits of any of numerous herbaceous plant

Parent Synsets

Name State Definition
cruciferous_vegetable.n.01 Matched a vegetable of the mustard family: especially mustard greens; various cabbages; broccoli; cauliflower; brussels sprouts

Children Synsets

Name State Definition