glitter.n.01

the quality of shining with a bright reflected light



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

Properties

Property Name
substance
visualSubstance

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; brightness.n.01 --> glitter.n.01; light.n.07 --> brightness.n.01; visual_property.n.01 --> light.n.07; property.n.02 --> visual_property.n.01; attribute.n.02 --> property.n.02; abstraction.n.06 --> attribute.n.02; entity.n.01 --> abstraction.n.06; click brightness.n.01 "/knowledgebase/synsets/brightness.n.01/" "Synset details page"; class brightness.n.01 info; click glitter.n.01 "/knowledgebase/synsets/glitter.n.01/" "Synset details page"; class glitter.n.01 info; click light.n.07 "/knowledgebase/synsets/light.n.07/" "Synset details page"; class light.n.07 info; click visual_property.n.01 "/knowledgebase/synsets/visual_property.n.01/" "Synset details page"; class visual_property.n.01 info; click property.n.02 "/knowledgebase/synsets/property.n.02/" "Synset details page"; class property.n.02 info; click attribute.n.02 "/knowledgebase/synsets/attribute.n.02/" "Synset details page"; class attribute.n.02 success; click abstraction.n.06 "/knowledgebase/synsets/abstraction.n.06/" "Synset details page"; class abstraction.n.06 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style glitter.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
abstraction.n.06 Matched a general concept formed by extracting common features from specific examples
attribute.n.02 Matched an abstraction belonging to or characteristic of an entity
brightness.n.01 Substance the location of a visual perception along a continuum from black to white
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
light.n.07 Substance the visual effect of illumination on objects or scenes as created in pictures
property.n.02 Substance a basic or essential attribute shared by all members of a class
visual_property.n.01 Substance an attribute of vision

Parent Synsets

Name State Definition
brightness.n.01 Substance the location of a visual perception along a continuum from black to white

Children Synsets

Name State Definition