glaze.n.01

any of various thin shiny (savory or sweet) coatings applied to foods



Directly Mapped Categories

Name Synset Objects
glaze glaze.n.01 0

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

Properties

Property Name
boilable
liquid
physicalSubstance
substance

Uses

Usage Type Status
Used as Substance YES
Used as Non-Substance NO
Used as Fillable NO
Used in Predicate covered
Used in Predicate filled
Used in Predicate insource

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
cook_a_ham-0 cabinet.n.01, casserole.n.02, electric_refrigerator.n.01, floor.n.01, glaze.n.01, glaze__bottle.n.01, oven.n.01, salt.n.02, salt__shaker.n.01, virginia_ham.n.01, restaurant_brunch, restaurant_hotel, restaurant_urban, insource, inside, ontop, covered, cooked, transition, visual substance, physical substance, attachment, cloth,
glaze_a_ham-0 aluminum_foil.n.01, cabinet.n.01, floor.n.01, glaze.n.01, maple_syrup.n.01, maple_syrup__jar.n.01, mason_jar.n.01, oven.n.01, sink.n.01, stockpot.n.01, virginia_ham.n.01, house_double_floor_lower, house_single_floor, restaurant_brunch, restaurant_hotel, restaurant_urban, filled, hot, inside, ontop, covered, cooked, overlaid, transition, visual substance, physical substance, attachment, cloth,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; topping.n.01 --> glaze.n.01; garnish.n.01 --> topping.n.01; decoration.n.01 --> garnish.n.01; artifact.n.01 --> decoration.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click topping.n.01 "/knowledgebase/synsets/topping.n.01/" "Synset details page"; class topping.n.01 info; click glaze.n.01 "/knowledgebase/synsets/glaze.n.01/" "Synset details page"; class glaze.n.01 info; click garnish.n.01 "/knowledgebase/synsets/garnish.n.01/" "Synset details page"; class garnish.n.01 info; click decoration.n.01 "/knowledgebase/synsets/decoration.n.01/" "Synset details page"; class decoration.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style glaze.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
decoration.n.01 Matched something used to beautify
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
garnish.n.01 Substance something (such as parsley) added to a dish for flavor or decoration
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
topping.n.01 Substance a flavorful addition on top of a dish
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
topping.n.01 Substance a flavorful addition on top of a dish

Children Synsets

Name State Definition