glass.n.02

a container for holding liquids while drinking



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
wineglass-aakcyj wineglass wineglass.n.01 True 2 True
wineglass-adiwil wineglass wineglass.n.01 True 2 True
wineglass-akusda wineglass wineglass.n.01 True 2 True
jigger-aysfhf jigger shot_glass.n.01 True 0 True
water_glass-bbpraa water_glass water_glass.n.02 True 2 True
wineglass-bnored wineglass wineglass.n.01 True 0 True
wineglass-bovcqx wineglass wineglass.n.01 True 2 True
water_glass-cdteyb water_glass water_glass.n.02 True 2 True
wineglass-cmdagy wineglass wineglass.n.01 True 2 True
water_glass-edfzlt water_glass water_glass.n.02 True 2 True
water_glass-elwfms water_glass water_glass.n.02 True 2 True
wineglass-euzudc wineglass wineglass.n.01 True 6 True
water_glass-evaida water_glass water_glass.n.02 True 2 True
water_glass-ewgotr water_glass water_glass.n.02 True 0 True
wineglass-exasdr wineglass wineglass.n.01 True 2 True
wineglass-ezsdil wineglass wineglass.n.01 True 2 True
wineglass-ggbdlq wineglass wineglass.n.01 True 0 True
water_glass-ggpnlr water_glass water_glass.n.02 True 2 True
water_glass-gypzlg water_glass water_glass.n.02 True 2 True
wineglass-hxccge wineglass wineglass.n.01 True 2 True
water_glass-igyuko water_glass water_glass.n.02 True 6 True
water_glass-imsnkt water_glass water_glass.n.02 True 2 True
wineglass-jzmrdd wineglass wineglass.n.01 True 2 True
water_glass-kttdbu water_glass water_glass.n.02 True 2 True
water_glass-ktuvuo water_glass water_glass.n.02 True 2 True
water_glass-kuiiai water_glass water_glass.n.02 True 4 True
wineglass-kxovsj wineglass wineglass.n.01 True 2 True
water_glass-lvqgvn water_glass water_glass.n.02 True 12 True
beer_glass-lymciz beer_glass beer_glass.n.01 True 4 True
beer_glass-mxsliu beer_glass beer_glass.n.01 True 2 True
goblet-nawrfs goblet goblet.n.01 True 0 True
water_glass-nfoydb water_glass water_glass.n.02 True 0 True
wineglass-oadvet wineglass wineglass.n.01 True 0 True
water_glass-onbiqg water_glass water_glass.n.02 True 2 True
wineglass-ovoceo wineglass wineglass.n.01 True 2 True
water_glass-ptciim water_glass water_glass.n.02 True 4 True
beer_glass-rxscji beer_glass beer_glass.n.01 True 2 True
chalice-sfkezf chalice goblet.n.01 True 2 True
water_glass-slscza water_glass water_glass.n.02 True 0 True
water_glass-szjfpb water_glass water_glass.n.02 True 4 True
water_glass-uwtdng water_glass water_glass.n.02 True 4 True
water_glass-vcwsbm water_glass water_glass.n.02 True 0 True
wineglass-vxmzmq wineglass wineglass.n.01 True 2 True
water_glass-wvztiw water_glass water_glass.n.02 True 2 True
water_glass-xchqhl water_glass water_glass.n.02 True 4 True
cocktail_glass-xevdnl cocktail_glass goblet.n.01 True 0 True
water_glass-ybhepe water_glass water_glass.n.02 True 4 True
wineglass-yfzibn wineglass wineglass.n.01 True 2 True
water_glass-zbridw water_glass water_glass.n.02 True 2 True

Properties

Property Name
disinfectable
dustyable
fillable
freezable
grassyable
heatable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; container.n.01 --> glass.n.02; glass.n.02 --> goblet.n.01; glass.n.02 --> water_glass.n.02; glass.n.02 --> beer_glass.n.01; glass.n.02 --> shot_glass.n.01; glass.n.02 --> wineglass.n.01; glass.n.02 --> tumbler.n.02; instrumentality.n.03 --> container.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click container.n.01 "/knowledgebase/synsets/container.n.01/" "Synset details page"; class container.n.01 success; click glass.n.02 "/knowledgebase/synsets/glass.n.02/" "Synset details page"; class glass.n.02 success; click goblet.n.01 "/knowledgebase/synsets/goblet.n.01/" "Synset details page"; class goblet.n.01 success; click water_glass.n.02 "/knowledgebase/synsets/water_glass.n.02/" "Synset details page"; class water_glass.n.02 success; click beer_glass.n.01 "/knowledgebase/synsets/beer_glass.n.01/" "Synset details page"; class beer_glass.n.01 success; click shot_glass.n.01 "/knowledgebase/synsets/shot_glass.n.01/" "Synset details page"; class shot_glass.n.01 success; click wineglass.n.01 "/knowledgebase/synsets/wineglass.n.01/" "Synset details page"; class wineglass.n.01 success; click tumbler.n.02 "/knowledgebase/synsets/tumbler.n.02/" "Synset details page"; class tumbler.n.02 danger; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style glass.n.02 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
container.n.01 Matched any object that can be used to hold things (especially a large metal boxlike object of standardized dimensions that can be loaded from one form of transport to another)
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
container.n.01 Matched any object that can be used to hold things (especially a large metal boxlike object of standardized dimensions that can be loaded from one form of transport to another)

Children Synsets

Name State Definition
beer_glass.n.01 Matched a relatively large glass for serving beer
goblet.n.01 Matched a drinking glass with a base and stem
shot_glass.n.01 Matched a small glass adequate to hold a single swallow of whiskey
tumbler.n.02 Unmatched a glass with a flat bottom but no handle or stem; originally had a round bottom
water_glass.n.02 Matched a glass for drinking water
wineglass.n.01 Matched a glass that has a stem and in which wine is served