glass.n.01



Properties

disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

NOT used as substance
NOT used as non-substance
NOT used as fillable

Tasks

None

Directly Mapped Categories

None


Directly Mapped Objects

None


All Descendant Objects (including Direct)

None


Transitions that produce or use this object

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; solid.n.01 --> glass.n.01; glass.n.01 --> safety_glass.n.01; matter.n.03 --> solid.n.01; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click solid.n.01 "/knowledgebase/synsets/solid.n.01/" "Synset details page"; class solid.n.01 success; click glass.n.01 "/knowledgebase/synsets/glass.n.01/" "Synset details page"; class glass.n.01 danger; click safety_glass.n.01 "/knowledgebase/synsets/safety_glass.n.01/" "Synset details page"; class safety_glass.n.01 danger; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style glass.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets


Parents Synsets


Children Synsets