game_equipment.n.01
equipment or apparatus used in playing a game
Directly Mapped Categories
Directly Mapped Objects
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
| jigsaw_puzzle-antykn |
|
jigsaw_puzzle |
jigsaw_puzzle.n.01 |
0.19, 0.15, 0.00 |
collision, |
0 |
True |
| pool_table-atjfhn |
|
pool_table |
pool_table.n.01 |
1.12, 2.03, 0.76 |
collision, extrapart, |
1 |
True |
| ceiling_mounted_basketball_hoop-bsljrc |
|
ceiling_mounted_basketball_hoop |
basket.n.03 |
3.92, 4.87, 4.99 |
collision, |
1 |
True |
| softball-erhbze |
|
softball |
softball.n.01 |
0.10, 0.10, 0.10 |
collision, |
0 |
True |
| ping_pong_ball-eutewe |
|
ping_pong_ball |
ping_pong_ball.n.01 |
0.01, 0.01, 0.01 |
collision, |
0 |
True |
| ping_pong_ball-gsekwe |
|
ping_pong_ball |
ping_pong_ball.n.01 |
0.01, 0.01, 0.01 |
collision, |
0 |
True |
| ping_pong_table-herems |
|
ping_pong_table |
ping_pong_table.n.01 |
0.31, 0.18, 0.09 |
collision, |
0 |
True |
| soccer_ball-ikagkc |
|
soccer_ball |
soccer_ball.n.01 |
0.24, 0.24, 0.24 |
collision, |
0 |
True |
| jigsaw_puzzle_piece-jcafwy |
|
jigsaw_puzzle_piece |
jigsaw_puzzle_piece.n.01 |
0.03, 0.03, 0.00 |
collision, |
0 |
True |
| ping_pong_ball-jrwhre |
|
ping_pong_ball |
ping_pong_ball.n.01 |
0.01, 0.01, 0.01 |
collision, |
0 |
True |
| jigsaw_puzzle_piece-moneds |
|
jigsaw_puzzle_piece |
jigsaw_puzzle_piece.n.01 |
0.04, 0.03, 0.00 |
collision, |
0 |
True |
| soccer_ball-nlpvzv |
|
soccer_ball |
soccer_ball.n.01 |
0.25, 0.25, 0.25 |
collision, |
1 |
True |
| volleyball-nofzds |
|
volleyball |
volleyball.n.02 |
0.24, 0.24, 0.24 |
collision, |
0 |
True |
| jigsaw_puzzle_piece-ppikln |
|
jigsaw_puzzle_piece |
jigsaw_puzzle_piece.n.01 |
0.03, 0.02, 0.00 |
collision, |
0 |
True |
| bowling_ball-qzzett |
|
bowling_ball |
bowling_ball.n.01 |
0.22, 0.22, 0.22 |
collision, |
0 |
True |
| tennis_ball-rgekxe |
|
tennis_ball |
tennis_ball.n.01 |
0.07, 0.07, 0.07 |
collision, |
0 |
True |
| punching_bag-svkdji |
|
punching_bag |
punching_bag.n.02 |
0.37, 0.35, 1.43 |
fillable, collision, |
0 |
False |
| ceiling_mounted_basketball_hoop-szrztv |
|
ceiling_mounted_basketball_hoop |
basket.n.03 |
4.77, 3.35, 2.45 |
collision, |
1 |
True |
| pool_ball-uoirje |
|
pool_ball |
pool_ball.n.01 |
0.06, 0.06, 0.06 |
collision, |
0 |
True |
| volleyball_net-ykiiqr |
|
volleyball_net |
volleyball_net.n.01 |
0.23, 11.52, 3.20 |
collision, com, |
1 |
True |
| gaming_controller-yofqbq |
|
gaming_controller |
gaming_controller.n.01 |
0.12, 0.18, 0.06 |
collision, |
0 |
True |
| baseball-zanmar |
|
baseball |
baseball.n.02 |
0.07, 0.07, 0.07 |
collision, |
0 |
True |
Properties
| Property Name |
| disinfectable |
| dustyable |
| grassyable |
| moldyable |
| nonSubstance |
| rigidBody |
| rustable |
| scratchable |
| stainable |
| stickyable |
| tarnishable |
| wetable |
| wrinkleable |
Uses
| Usage Type |
Status |
| Used as Substance |
NO
|
| Used as Non-Substance |
NO
|
| Used as Fillable |
NO
|
Tasks
| Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
| Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
Transition Graph
graph TD;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
equipment.n.01 --> game_equipment.n.01;
game_equipment.n.01 --> goal.n.03;
game_equipment.n.01 --> ball.n.01;
game_equipment.n.01 --> net.n.05;
game_equipment.n.01 --> gaming_controller.n.01;
game_equipment.n.01 --> game.n.09;
game_equipment.n.01 --> pool_table.n.01;
game_equipment.n.01 --> ping_pong_table.n.01;
goal.n.03 --> basket.n.03;
ball.n.01 --> softball.n.01;
ball.n.01 --> punching_bag.n.02;
ball.n.01 --> pool_ball.n.01;
ball.n.01 --> soccer_ball.n.01;
ball.n.01 --> tennis_ball.n.01;
ball.n.01 --> volleyball.n.02;
ball.n.01 --> bowling_ball.n.01;
ball.n.01 --> baseball.n.02;
ball.n.01 --> ping_pong_ball.n.01;
net.n.05 --> volleyball_net.n.01;
game.n.09 --> puzzle.n.02;
puzzle.n.02 --> jigsaw_puzzle_piece.n.01;
puzzle.n.02 --> jigsaw_puzzle.n.01;
instrumentality.n.03 --> equipment.n.01;
artifact.n.01 --> instrumentality.n.03;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click equipment.n.01 "/knowledgebase/synsets/equipment.n.01.html" "Synset details page";
class equipment.n.01 success;
click game_equipment.n.01 "/knowledgebase/synsets/game_equipment.n.01.html" "Synset details page";
class game_equipment.n.01 success;
click goal.n.03 "/knowledgebase/synsets/goal.n.03.html" "Synset details page";
class goal.n.03 success;
click ball.n.01 "/knowledgebase/synsets/ball.n.01.html" "Synset details page";
class ball.n.01 success;
click net.n.05 "/knowledgebase/synsets/net.n.05.html" "Synset details page";
class net.n.05 success;
click gaming_controller.n.01 "/knowledgebase/synsets/gaming_controller.n.01.html" "Synset details page";
class gaming_controller.n.01 success;
click game.n.09 "/knowledgebase/synsets/game.n.09.html" "Synset details page";
class game.n.09 success;
click pool_table.n.01 "/knowledgebase/synsets/pool_table.n.01.html" "Synset details page";
class pool_table.n.01 success;
click ping_pong_table.n.01 "/knowledgebase/synsets/ping_pong_table.n.01.html" "Synset details page";
class ping_pong_table.n.01 success;
click puzzle.n.02 "/knowledgebase/synsets/puzzle.n.02.html" "Synset details page";
class puzzle.n.02 success;
click jigsaw_puzzle_piece.n.01 "/knowledgebase/synsets/jigsaw_puzzle_piece.n.01.html" "Synset details page";
class jigsaw_puzzle_piece.n.01 success;
click jigsaw_puzzle.n.01 "/knowledgebase/synsets/jigsaw_puzzle.n.01.html" "Synset details page";
class jigsaw_puzzle.n.01 success;
click volleyball_net.n.01 "/knowledgebase/synsets/volleyball_net.n.01.html" "Synset details page";
class volleyball_net.n.01 success;
click softball.n.01 "/knowledgebase/synsets/softball.n.01.html" "Synset details page";
class softball.n.01 success;
click punching_bag.n.02 "/knowledgebase/synsets/punching_bag.n.02.html" "Synset details page";
class punching_bag.n.02 warning;
click pool_ball.n.01 "/knowledgebase/synsets/pool_ball.n.01.html" "Synset details page";
class pool_ball.n.01 success;
click soccer_ball.n.01 "/knowledgebase/synsets/soccer_ball.n.01.html" "Synset details page";
class soccer_ball.n.01 success;
click tennis_ball.n.01 "/knowledgebase/synsets/tennis_ball.n.01.html" "Synset details page";
class tennis_ball.n.01 success;
click volleyball.n.02 "/knowledgebase/synsets/volleyball.n.02.html" "Synset details page";
class volleyball.n.02 success;
click bowling_ball.n.01 "/knowledgebase/synsets/bowling_ball.n.01.html" "Synset details page";
class bowling_ball.n.01 success;
click baseball.n.02 "/knowledgebase/synsets/baseball.n.02.html" "Synset details page";
class baseball.n.02 success;
click ping_pong_ball.n.01 "/knowledgebase/synsets/ping_pong_ball.n.01.html" "Synset details page";
class ping_pong_ball.n.01 success;
click basket.n.03 "/knowledgebase/synsets/basket.n.03.html" "Synset details page";
class basket.n.03 success;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03.html" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page";
class entity.n.01 success;
style game_equipment.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
| Name |
State |
Definition |
| artifact.n.01 |
Matched |
a man-made object taken as a whole |
| entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
| equipment.n.01 |
Matched |
an instrumentality needed for an undertaking or to perform a service |
| instrumentality.n.03 |
Matched |
an artifact (or system of artifacts) that is instrumental in accomplishing some end |
| object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
| physical_entity.n.01 |
Matched |
an entity that has physical existence |
| whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
| Name |
State |
Definition |
| equipment.n.01 |
Matched |
an instrumentality needed for an undertaking or to perform a service |
Children Synsets
| Name |
State |
Definition |
| ball.n.01 |
Matched |
round object that is hit or thrown or kicked in games |
| game.n.09 |
Matched |
the game equipment needed in order to play a particular game |
| gaming_controller.n.01 |
Matched |
|
| goal.n.03 |
Matched |
game equipment consisting of the place toward which players of a game try to advance a ball or puck in order to score points |
| net.n.05 |
Matched |
game equipment consisting of a strip of netting dividing the playing area in tennis or badminton |
| ping_pong_table.n.01 |
Matched |
|
| pool_table.n.01 |
Matched |
game equipment consisting of a heavy table on which pool is played |