floor_cover.n.01



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
carpet-brrqkq carpet rug.n.01 True 2 True
carpet-ctclvd carpet rug.n.01 True 0 True
carpet-eayztt carpet rug.n.01 True 2 True
carpet-giqcnw carpet rug.n.01 True 4 True
carpet-gvwhfn carpet rug.n.01 True 2 True
carpet-iepqvq carpet rug.n.01 True 4 True
mat-ieqyct mat mat.n.01 True 0 True
carpet-iqnove carpet rug.n.01 True 2 True
carpet-sehjcp carpet rug.n.01 True 0 True
carpet-stmltt carpet rug.n.01 True 2 True
carpet-vlccww carpet rug.n.01 True 2 True
carpet-vnlbqn carpet rug.n.01 True 2 True

Properties

Property Name
cloth
deformable
disinfectable
drapeable
dustyable
grassyable
moldyable
nonSubstance
particleRemover
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; covering.n.02 --> floor_cover.n.01; floor_cover.n.01 --> mat.n.01; floor_cover.n.01 --> rug.n.01; artifact.n.01 --> covering.n.02; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click covering.n.02 "/knowledgebase/synsets/covering.n.02/" "Synset details page"; class covering.n.02 success; click floor_cover.n.01 "/knowledgebase/synsets/floor_cover.n.01/" "Synset details page"; class floor_cover.n.01 success; click mat.n.01 "/knowledgebase/synsets/mat.n.01/" "Synset details page"; class mat.n.01 success; click rug.n.01 "/knowledgebase/synsets/rug.n.01/" "Synset details page"; class rug.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style floor_cover.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
covering.n.02 Matched an artifact that covers something else (usually to protect or shelter or conceal it)
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
covering.n.02 Matched an artifact that covers something else (usually to protect or shelter or conceal it)

Children Synsets

Name State Definition
mat.n.01 Matched a thick flat pad used as a floor covering
rug.n.01 Matched floor covering consisting of a piece of thick heavy fabric (usually with nap or pile)