desk_phone.n.01
a telephone set that sits on a desk or table
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Properties
Property Name |
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
toggleable |
wetable |
wrinkleable |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
NO
|
Used as Fillable |
NO
|
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
desk_phone.n.01-washer-cover |
desk_phone.n.01,
|
|
washer.n.03,
water.n.06,
desk_phone.n.01,
|
Transition Graph
graph TD;
recipe-desk_phonen01-washer-cover(recipe: desk_phone.n.01-washer-cover);
desk_phonen01(desk_phone.n.01);
washern03(washer.n.03);
watern06(water.n.06);
recipe-desk_phonen01-washer-cover --> watern06;
recipe-desk_phonen01-washer-cover --> desk_phonen01;
desk_phonen01 --> recipe-desk_phonen01-washer-cover;
washern03 --> recipe-desk_phonen01-washer-cover;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
telephone.n.01 --> desk_phone.n.01;
electronic_equipment.n.01 --> telephone.n.01;
equipment.n.01 --> electronic_equipment.n.01;
instrumentality.n.03 --> equipment.n.01;
artifact.n.01 --> instrumentality.n.03;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click telephone.n.01 "/knowledgebase/synsets/telephone.n.01/" "Synset details page";
class telephone.n.01 success;
click desk_phone.n.01 "/knowledgebase/synsets/desk_phone.n.01/" "Synset details page";
class desk_phone.n.01 success;
click electronic_equipment.n.01 "/knowledgebase/synsets/electronic_equipment.n.01/" "Synset details page";
class electronic_equipment.n.01 success;
click equipment.n.01 "/knowledgebase/synsets/equipment.n.01/" "Synset details page";
class equipment.n.01 success;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style desk_phone.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
artifact.n.01 |
Matched |
a man-made object taken as a whole |
electronic_equipment.n.01 |
Matched |
equipment that involves the controlled conduction of electrons (especially in a gas or vacuum or semiconductor) |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
equipment.n.01 |
Matched |
an instrumentality needed for an undertaking or to perform a service |
instrumentality.n.03 |
Matched |
an artifact (or system of artifacts) that is instrumental in accomplishing some end |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
telephone.n.01 |
Matched |
electronic equipment that converts sound into electrical signals that can be transmitted over distances and then converts received signals back into sounds |
whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
Name |
State |
Definition |
telephone.n.01 |
Matched |
electronic equipment that converts sound into electrical signals that can be transmitted over distances and then converts received signals back into sounds |
Children Synsets