cooked__quinoa.n.01



Directly Mapped Categories

Name Synset Objects
cooked__quinoa cooked__quinoa.n.01 0

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

Properties

Property Name
flammable
microPhysicalSubstance
physicalSubstance
substance

Uses

Usage Type Status
Used as Substance YES
Used as Non-Substance NO
Used as Fillable NO
Used in Predicate contains
Used in Predicate filled
Used in Predicate future
Used in Predicate real

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
prepare_quinoa-0 cabinet.n.01, chicken_broth.n.01, chicken_broth__carton.n.01, cooked__quinoa.n.01, floor.n.01, quinoa.n.01, saucepan.n.01, stove.n.01, tablefork.n.01, tupperware.n.01, restaurant_brunch, restaurant_hotel, restaurant_urban, ontop, future, inside, real, filled, transition, visual substance, physical substance, attachment, cloth,
set_up_a_buffet-0 breakfast_table.n.01, cabinet.n.01, casserole.n.02, chicken_leg.n.01, chocolate_biscuit.n.01, cooked__diced__broccoli.n.01, cooked__quinoa.n.01, countertop.n.01, electric_refrigerator.n.01, floor.n.01, ladle.n.01, napkin.n.01, plate.n.04, tongs.n.01, tupperware.n.01, water_glass.n.02, restaurant_brunch, restaurant_hotel, restaurant_urban, folded, ontop, cooked, hot, future, contains, inside, real, filled, transition, visual substance, physical substance, attachment, cloth,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
quinoa.n.01-cooking quinoa.n.01, cooked__quinoa.n.01,

Transition Graph

graph TD; recipe-quinoan01-cooking(recipe: quinoa.n.01-cooking); quinoan01(quinoa.n.01); cooked__quinoan01(cooked__quinoa.n.01); recipe-quinoan01-cooking --> cooked__quinoan01; quinoan01 --> recipe-quinoan01-cooking;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; grain.n.02 --> cooked__quinoa.n.01; foodstuff.n.02 --> grain.n.02; food.n.01 --> foodstuff.n.02; substance.n.07 --> food.n.01; matter.n.03 --> substance.n.07; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click grain.n.02 "/knowledgebase/synsets/grain.n.02/" "Synset details page"; class grain.n.02 success; click cooked__quinoa.n.01 "/knowledgebase/synsets/cooked__quinoa.n.01/" "Synset details page"; class cooked__quinoa.n.01 info; click foodstuff.n.02 "/knowledgebase/synsets/foodstuff.n.02/" "Synset details page"; class foodstuff.n.02 success; click food.n.01 "/knowledgebase/synsets/food.n.01/" "Synset details page"; class food.n.01 success; click substance.n.07 "/knowledgebase/synsets/substance.n.07/" "Synset details page"; class substance.n.07 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style cooked__quinoa.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
food.n.01 Matched any substance that can be metabolized by an animal to give energy and build tissue
foodstuff.n.02 Matched a substance that can be used or prepared for use as food
grain.n.02 Matched foodstuff prepared from the starchy grains of cereal grasses
matter.n.03 Matched that which has mass and occupies space
physical_entity.n.01 Matched an entity that has physical existence
substance.n.07 Matched a particular kind or species of matter with uniform properties

Parent Synsets

Name State Definition
grain.n.02 Matched foodstuff prepared from the starchy grains of cereal grasses

Children Synsets

Name State Definition