christmas_tree.n.05

an ornamented evergreen used as a Christmas decoration



Directly Mapped Categories

Name Synset Objects
christmas_tree christmas_tree.n.05 1
christmas_tree_decorated christmas_tree.n.05 1

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
christmas_tree-eadukw christmas_tree christmas_tree.n.05 True com, collision, 0 True
christmas_tree_decorated-wakmhn christmas_tree_decorated christmas_tree.n.05 True com, collision, 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate nextto
Used in Predicate ontop
Used in Predicate under

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
putting_up_Christmas_decorations_inside-0 bow.n.08, candle.n.01, carton.n.02, christmas_tree.n.05, floor.n.01, gift_box.n.01, sofa.n.01, table.n.02, wreath.n.01, Beechwood_0_garden, Beechwood_0_int, Benevolence_1_int, Ihlen_1_int, Merom_1_int, Wainscott_0_garden, Wainscott_0_int, house_single_floor, ontop, inside, under, nextto, transition, visual substance, physical substance, attachment, cloth,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
christmas_tree.n.05-washer-cover christmas_tree.n.05, washer.n.03, water.n.06, christmas_tree.n.05,

Transition Graph

graph TD; recipe-christmas_treen05-washer-cover(recipe: christmas_tree.n.05-washer-cover); christmas_treen05(christmas_tree.n.05); washern03(washer.n.03); watern06(water.n.06); recipe-christmas_treen05-washer-cover --> watern06; recipe-christmas_treen05-washer-cover --> christmas_treen05; christmas_treen05 --> recipe-christmas_treen05-washer-cover; washern03 --> recipe-christmas_treen05-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; decoration.n.01 --> christmas_tree.n.05; artifact.n.01 --> decoration.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click decoration.n.01 "/knowledgebase/synsets/decoration.n.01/" "Synset details page"; class decoration.n.01 success; click christmas_tree.n.05 "/knowledgebase/synsets/christmas_tree.n.05/" "Synset details page"; class christmas_tree.n.05 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style christmas_tree.n.05 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
decoration.n.01 Matched something used to beautify
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
decoration.n.01 Matched something used to beautify

Children Synsets

Name State Definition