candy_cane.n.01

a hard candy in the shape of a rod (usually with stripes)



Directly Mapped Categories

Name Synset Objects
candy_cane candy_cane.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
candy_cane-qfomjj candy_cane candy_cane.n.01 True 0 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate inside

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
make_a_candy_centerpiece-0 cabinet.n.01, candy_cane.n.01, floor.n.01, lollipop.n.02, ribbon.n.01, vase.n.01, house_double_floor_lower, house_single_floor, restaurant_brunch, restaurant_hotel, restaurant_urban, inside, ontop, overlaid, transition, visual substance, physical substance, attachment, cloth,

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
candy_cane.n.01-washer-cover candy_cane.n.01, candy_cane.n.01, water.n.06,

Transition Graph

graph TD; recipe-candy_canen01-washer-cover(recipe: candy_cane.n.01-washer-cover); candy_canen01(candy_cane.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-candy_canen01-washer-cover --> candy_canen01; recipe-candy_canen01-washer-cover --> watern06; candy_canen01 --> recipe-candy_canen01-washer-cover; washern03 --> recipe-candy_canen01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; candy.n.01 --> candy_cane.n.01; sweet.n.03 --> candy.n.01; dainty.n.01 --> sweet.n.03; nutriment.n.01 --> dainty.n.01; food.n.01 --> nutriment.n.01; substance.n.07 --> food.n.01; matter.n.03 --> substance.n.07; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click candy.n.01 "/knowledgebase/synsets/candy.n.01/" "Synset details page"; class candy.n.01 success; click candy_cane.n.01 "/knowledgebase/synsets/candy_cane.n.01/" "Synset details page"; class candy_cane.n.01 success; click sweet.n.03 "/knowledgebase/synsets/sweet.n.03/" "Synset details page"; class sweet.n.03 success; click dainty.n.01 "/knowledgebase/synsets/dainty.n.01/" "Synset details page"; class dainty.n.01 success; click nutriment.n.01 "/knowledgebase/synsets/nutriment.n.01/" "Synset details page"; class nutriment.n.01 success; click food.n.01 "/knowledgebase/synsets/food.n.01/" "Synset details page"; class food.n.01 success; click substance.n.07 "/knowledgebase/synsets/substance.n.07/" "Synset details page"; class substance.n.07 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style candy_cane.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
candy.n.01 Matched a rich sweet made of flavored sugar and often combined with fruit or nuts
dainty.n.01 Matched something considered choice to eat
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
food.n.01 Matched any substance that can be metabolized by an animal to give energy and build tissue
matter.n.03 Matched that which has mass and occupies space
nutriment.n.01 Matched a source of materials to nourish the body
physical_entity.n.01 Matched an entity that has physical existence
substance.n.07 Matched a particular kind or species of matter with uniform properties
sweet.n.03 Matched a food rich in sugar

Parent Synsets

Name State Definition
candy.n.01 Matched a rich sweet made of flavored sugar and often combined with fruit or nuts

Children Synsets

Name State Definition