burner.n.02
the heating elements of a stove or range on which pots and pans are placed for cooking
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Properties
Property Name |
disinfectable |
dustyable |
grassyable |
heatSource |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
toggleable |
wetable |
wrinkleable |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
NO
|
Used as Fillable |
NO
|
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
burner.n.02-washer-cover |
burner.n.02,
|
|
washer.n.03,
burner.n.02,
water.n.06,
|
Transition Graph
graph TD;
recipe-burnern02-washer-cover(recipe: burner.n.02-washer-cover);
burnern02(burner.n.02);
washern03(washer.n.03);
watern06(water.n.06);
recipe-burnern02-washer-cover --> burnern02;
recipe-burnern02-washer-cover --> watern06;
burnern02 --> recipe-burnern02-washer-cover;
washern03 --> recipe-burnern02-washer-cover;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
heating_element.n.01 --> burner.n.02;
component.n.03 --> heating_element.n.01;
part.n.02 --> component.n.03;
object.n.01 --> part.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click heating_element.n.01 "/knowledgebase/synsets/heating_element.n.01/" "Synset details page";
class heating_element.n.01 success;
click burner.n.02 "/knowledgebase/synsets/burner.n.02/" "Synset details page";
class burner.n.02 success;
click component.n.03 "/knowledgebase/synsets/component.n.03/" "Synset details page";
class component.n.03 success;
click part.n.02 "/knowledgebase/synsets/part.n.02/" "Synset details page";
class part.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style burner.n.02 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
component.n.03 |
Matched |
an artifact that is one of the individual parts of which a composite entity is made up; especially a part that can be separated from or attached to a system |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
heating_element.n.01 |
Matched |
the component of a heater or range that transforms fuel or electricity into heat |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
part.n.02 |
Matched |
something less than the whole of a human artifact |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
Parent Synsets
Name |
State |
Definition |
heating_element.n.01 |
Matched |
the component of a heater or range that transforms fuel or electricity into heat |
Children Synsets