bedclothes.n.01

coverings that are used on a bed



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
blanket-corgks blanket blanket.n.01 True 2 True
blanket-dnypbe blanket blanket.n.01 True 2 True
quilt-getwzm quilt quilt.n.01 True 2 True
quilt-gxmcpy quilt quilt.n.01 True 0 True
quilt-mksdlu quilt quilt.n.01 True 0 True
quilt-prhems quilt quilt.n.01 True 0 True
blanket-uksirc blanket blanket.n.01 True 2 True
blanket-uwbyty blanket blanket.n.01 True 2 True
blanket-vwzlnn blanket blanket.n.01 True 2 True
quilt-xewyiz quilt quilt.n.01 True 0 True
blanket-yscwot blanket blanket.n.01 True 2 True

Properties

Property Name
cloth
deformable
disinfectable
drapeable
dustyable
grassyable
moldyable
nonSubstance
particleRemover
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; cloth_covering.n.01 --> bedclothes.n.01; bedclothes.n.01 --> quilt.n.01; bedclothes.n.01 --> blanket.n.01; bedclothes.n.01 --> mattress_cover.n.01; covering.n.02 --> cloth_covering.n.01; artifact.n.01 --> covering.n.02; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click cloth_covering.n.01 "/knowledgebase/synsets/cloth_covering.n.01/" "Synset details page"; class cloth_covering.n.01 success; click bedclothes.n.01 "/knowledgebase/synsets/bedclothes.n.01/" "Synset details page"; class bedclothes.n.01 success; click quilt.n.01 "/knowledgebase/synsets/quilt.n.01/" "Synset details page"; class quilt.n.01 success; click blanket.n.01 "/knowledgebase/synsets/blanket.n.01/" "Synset details page"; class blanket.n.01 success; click mattress_cover.n.01 "/knowledgebase/synsets/mattress_cover.n.01/" "Synset details page"; class mattress_cover.n.01 danger; click covering.n.02 "/knowledgebase/synsets/covering.n.02/" "Synset details page"; class covering.n.02 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style bedclothes.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
cloth_covering.n.01 Matched a covering made of cloth
covering.n.02 Matched an artifact that covers something else (usually to protect or shelter or conceal it)
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
cloth_covering.n.01 Matched a covering made of cloth

Children Synsets

Name State Definition
blanket.n.01 Matched bedding that keeps a person warm in bed
mattress_cover.n.01 Unmatched bedclothes that provide a cover for a mattress
quilt.n.01 Matched bedding made of two layers of cloth filled with stuffing and stitched together