baseboard.n.01

Parents: molding.n.02,

a molding covering the joint formed by a wall and the floor



Directly Mapped Categories

Name Synset Objects
baseboard baseboard.n.01 4

Directly Mapped Objects

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Image Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?
baseboard-djaeet baseboard baseboard.n.01 0.59, 1.83, 0.12 collision, 1 True
baseboard-dsajeh baseboard baseboard.n.01 0.60, 2.48, 0.12 collision, 1 False
baseboard-gmhhek baseboard baseboard.n.01 0.48, 1.87, 0.16 collision, 1 True
baseboard-peorza baseboard baseboard.n.01 0.57, 3.39, 0.12 collision, 1 True

Properties

Property Name
disinfectable
dustyable
flammable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
baseboard.n.01-washer-cover baseboard.n.01, washer.n.03, water.n.06, baseboard.n.01,

Transition Graph

graph TD; recipe-baseboardn01-washer-cover(recipe: baseboard.n.01-washer-cover); baseboardn01(baseboard.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-baseboardn01-washer-cover --> watern06; recipe-baseboardn01-washer-cover --> baseboardn01; baseboardn01 --> recipe-baseboardn01-washer-cover; washern03 --> recipe-baseboardn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; molding.n.02 --> baseboard.n.01; decoration.n.01 --> molding.n.02; artifact.n.01 --> decoration.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click molding.n.02 "/knowledgebase/synsets/molding.n.02.html" "Synset details page"; class molding.n.02 success; click baseboard.n.01 "/knowledgebase/synsets/baseboard.n.01.html" "Synset details page"; class baseboard.n.01 success; click decoration.n.01 "/knowledgebase/synsets/decoration.n.01.html" "Synset details page"; class decoration.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page"; class entity.n.01 success; style baseboard.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
decoration.n.01 Matched something used to beautify
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
molding.n.02 Matched a decorative strip used for ornamentation or finishing
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
molding.n.02 Matched a decorative strip used for ornamentation or finishing

Children Synsets

Name State Definition