atomizer.n.01
a dispenser that turns a liquid (such as perfume) into a fine mist
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Object |
Category |
Synset |
Task Relevant |
Meta Links |
Used Rooms |
Ready? |
spray_bottle-asztxi |
spray_bottle |
atomizer.n.01 |
True |
collision, togglebutton, particleapplier, |
0 |
True |
spray_bottle-lwmelf |
spray_bottle |
atomizer.n.01 |
True |
collision, togglebutton, particleapplier, |
0 |
True |
spray_bottle-miqtui |
spray_bottle |
atomizer.n.01 |
True |
collision, togglebutton, particleapplier, |
0 |
True |
spray_bottle-wegawe |
spray_bottle |
atomizer.n.01 |
True |
collision, togglebutton, particleapplier, |
0 |
True |
Properties
Property Name |
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
toggleable |
wetable |
wrinkleable |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
YES
|
Used as Fillable |
NO
|
Used in Predicate |
ontop |
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
buying_cleaning_supplies-0 |
atomizer.n.01,
bottle__of__liquid_soap.n.01,
cash_register.n.01,
checkout.n.03,
floor.n.01,
grocery_shelf.n.01,
money.n.01,
rag.n.01,
scrub_brush.n.01,
shopping_cart.n.01,
vacuum.n.04,
|
grocery_store_cafe,
grocery_store_convenience,
|
ontop,
inside,
|
|
Transitions
Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
atomizer.n.01-washer-cover |
atomizer.n.01,
|
washer.n.03,
|
water.n.06,
atomizer.n.01,
|
Transition Graph
graph TD;
recipe-atomizern01-washer-cover(recipe: atomizer.n.01-washer-cover);
atomizern01(atomizer.n.01);
washern03(washer.n.03);
watern06(water.n.06);
recipe-atomizern01-washer-cover --> watern06;
recipe-atomizern01-washer-cover --> atomizern01;
atomizern01 --> recipe-atomizern01-washer-cover;
washern03 --> recipe-atomizern01-washer-cover;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
dispenser.n.01 --> atomizer.n.01;
container.n.01 --> dispenser.n.01;
instrumentality.n.03 --> container.n.01;
artifact.n.01 --> instrumentality.n.03;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click dispenser.n.01 "/knowledgebase/synsets/dispenser.n.01/" "Synset details page";
class dispenser.n.01 success;
click atomizer.n.01 "/knowledgebase/synsets/atomizer.n.01/" "Synset details page";
class atomizer.n.01 success;
click container.n.01 "/knowledgebase/synsets/container.n.01/" "Synset details page";
class container.n.01 success;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style atomizer.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
artifact.n.01 |
Matched |
a man-made object taken as a whole |
container.n.01 |
Matched |
any object that can be used to hold things (especially a large metal boxlike object of standardized dimensions that can be loaded from one form of transport to another) |
dispenser.n.01 |
Matched |
a container so designed that the contents can be used in prescribed amounts |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
instrumentality.n.03 |
Matched |
an artifact (or system of artifacts) that is instrumental in accomplishing some end |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
Name |
State |
Definition |
dispenser.n.01 |
Matched |
a container so designed that the contents can be used in prescribed amounts |
Children Synsets