downlight-jexffy


Has Unresolved Complaints
Category: downlight | Original category: downlight | Provider: scenes/public_restroom_marble

Bounding Box Size: 0.17, 0.17, 0.00

Meta Links

Meta Link Name
collision
togglebutton

Scene / Rooms

Scene Room Status Count
hall_arch_wood bathroom_0 Future 10
grocery_store_half_stocked bathroom_0 Ready 10
restaurant_diner bathroom_0 Ready 10
grocery_store_convenience bathroom_0 Future 10
restaurant_diner bathroom_0 Future 10
restaurant_cafeteria bathroom_0 Future 10
grocery_store_half_stocked bathroom_0 Future 10
hall_arch_wood bathroom_0 Ready 10
grocery_store_convenience bathroom_0 Ready 10
restaurant_cafeteria bathroom_0 Ready 10

Attachment Pairs - Female Role

Name Female Objects Count Male Objects Count

Attachment Pairs - Male Role

Name Female Objects Count Male Objects Count

Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; light.n.02 --> room_light.n.01; source_of_illumination.n.01 --> light.n.02; device.n.01 --> source_of_illumination.n.01; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click light.n.02 "/knowledgebase/synsets/light.n.02/" "Synset details page"; class light.n.02 success; click room_light.n.01 "/knowledgebase/synsets/room_light.n.01/" "Synset details page"; class room_light.n.01 success; click source_of_illumination.n.01 "/knowledgebase/synsets/source_of_illumination.n.01/" "Synset details page"; class source_of_illumination.n.01 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style room_light.n.01 stroke:#333,stroke-width:2px;
Complaint Type Complaint Object Complaint Prompt Complaint Message
material downlight-jexffy Our current baking stack only permits the baking of VRay materials. This object has another kind of material, likely scanline. Follow information on the materials.md guide to fix it. Automatic complaint: object has bad material (non-VRay) in 3ds Max, which causes baking to fail. Investigate & replace the material.