downlight
Object |
Category |
Synset |
Task Relevant |
Meta Links |
Used Rooms |
Ready? |
downlight-adwcsx |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-avpijm |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-dfjhxs |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
4 |
True |
downlight-fisfbn |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
14 |
True |
downlight-foxnlo |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
4 |
True |
downlight-ggwgmo |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-ghdczp |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
6 |
True |
downlight-hbqwek |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
16 |
True |
downlight-hpkvem |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
30 |
True |
downlight-jexffy |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
10 |
True |
downlight-jrrugm |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
4 |
True |
downlight-kpobtc |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-ldapja |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-miioxs |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
4 |
True |
downlight-nlhffs |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
4 |
True |
downlight-oxglnt |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-pawfmw |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
4 |
True |
downlight-pxrmnt |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-qnleip |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-tghdrr |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-tyfhjt |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-vlplia |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-vqlqsa |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
10 |
True |
downlight-vtamah |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
4 |
True |
downlight-xfigfe |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-xhoqgk |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
8 |
True |
downlight-ylheyu |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
4 |
True |
downlight-yrnfdt |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
downlight-zojpvs |
downlight |
room_light.n.01 |
False |
togglebutton, collision, |
2 |
True |
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
light.n.02 --> room_light.n.01;
source_of_illumination.n.01 --> light.n.02;
device.n.01 --> source_of_illumination.n.01;
instrumentality.n.03 --> device.n.01;
artifact.n.01 --> instrumentality.n.03;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click light.n.02 "/knowledgebase/synsets/light.n.02/" "Synset details page";
class light.n.02 success;
click room_light.n.01 "/knowledgebase/synsets/room_light.n.01/" "Synset details page";
class room_light.n.01 success;
click source_of_illumination.n.01 "/knowledgebase/synsets/source_of_illumination.n.01/" "Synset details page";
class source_of_illumination.n.01 success;
click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page";
class device.n.01 success;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style room_light.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
artifact.n.01 |
Matched |
a man-made object taken as a whole |
device.n.01 |
Matched |
an instrumentality invented for a particular purpose |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
instrumentality.n.03 |
Matched |
an artifact (or system of artifacts) that is instrumental in accomplishing some end |
light.n.02 |
Matched |
any device serving as a source of illumination |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
source_of_illumination.n.01 |
Matched |
any device serving as a source of visible electromagnetic radiation |
whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
Name |
State |
Definition |
light.n.02 |
Matched |
any device serving as a source of illumination |
Children Synsets