popcorn_machine-ignowl


Ready | Category: popcorn_machine | Original category: | Provider: scenes/restaurant_diner

popcorn_machine-ignowl photo

Meta Links

Meta Link Name
collision
togglebutton

Scene / Rooms

Scene Room Status Count
restaurant_diner bar_0 Future 2
restaurant_diner bar_0 Ready 2

Attachment Pairs - Female Role

Name Female Objects Count Male Objects Count

Attachment Pairs - Male Role

Name Female Objects Count Male Objects Count

Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; cooker.n.01 --> popper.n.03; cooking_utensil.n.01 --> cooker.n.01; kitchen_utensil.n.01 --> cooking_utensil.n.01; utensil.n.01 --> kitchen_utensil.n.01; implement.n.01 --> utensil.n.01; instrumentality.n.03 --> implement.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click cooker.n.01 "/knowledgebase/synsets/cooker.n.01/" "Synset details page"; class cooker.n.01 success; click popper.n.03 "/knowledgebase/synsets/popper.n.03/" "Synset details page"; class popper.n.03 success; click cooking_utensil.n.01 "/knowledgebase/synsets/cooking_utensil.n.01/" "Synset details page"; class cooking_utensil.n.01 success; click kitchen_utensil.n.01 "/knowledgebase/synsets/kitchen_utensil.n.01/" "Synset details page"; class kitchen_utensil.n.01 success; click utensil.n.01 "/knowledgebase/synsets/utensil.n.01/" "Synset details page"; class utensil.n.01 success; click implement.n.01 "/knowledgebase/synsets/implement.n.01/" "Synset details page"; class implement.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style popper.n.03 stroke:#333,stroke-width:2px;
Complaint Type Complaint Object Complaint Prompt Complaint Message
appearance popcorn_machine-ignowl quick complaint added during qa-2025 batch qa-2025-josiah
collision popcorn_machine-ignowl Was at least one of the collision mesh candidates acceptable? unconnected vmesh pieces
joint popcorn_machine-ignowl ARTICULATION: Confirm articulation: This object has the below movable links annotated: - None Verify that the joint limits look reasonable and that the object is not missing articulations that would make it useless. Do NOT be overly ambitious - we only care about MUST-HAVE articulations here. needs two revolute joints
metalink popcorn_machine-ignowl ABILITIES: Confirm that this object can support all of the abilities seen below. Abilities to evaluate (subset of all abilities): cloth: False coldSource: False fillable: False heatSource: False openable: False particleApplier: False particleRemover: False particleSink: False particleSource: False toggleable: True If this object looks like it should have some of these abilities flipped, please list the abilities that we should flip for this object as a comma separated list. For example, for an unopenable window you would put in 'openable'. openable, fillable