toy_dice

Synset: toy_dice.n.01

Object Images

Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
toy_dice-akguod toy_dice toy_dice.n.01 True 2 True
toy_dice-bjrxkj toy_dice toy_dice.n.01 True 2 True
toy_dice-cmqtch toy_dice toy_dice.n.01 True 2 True
toy_dice-dupdoy toy_dice toy_dice.n.01 True 2 True
toy_dice-eqwazv toy_dice toy_dice.n.01 True 2 True
toy_dice-gcevml toy_dice toy_dice.n.01 True 2 True
toy_dice-haqumx toy_dice toy_dice.n.01 True 2 True
toy_dice-hbkqqp toy_dice toy_dice.n.01 True 2 True
toy_dice-ievnsq toy_dice toy_dice.n.01 True 2 True
toy_dice-kmagva toy_dice toy_dice.n.01 True 2 True
toy_dice-krpdji toy_dice toy_dice.n.01 True 2 True
toy_dice-meyqyk toy_dice toy_dice.n.01 True 2 True
toy_dice-mqvaaa toy_dice toy_dice.n.01 True 2 True
toy_dice-nmhsvp toy_dice toy_dice.n.01 True 2 True
toy_dice-pzbapa toy_dice toy_dice.n.01 True 2 True
toy_dice-qtcfxi toy_dice toy_dice.n.01 True 2 True
toy_dice-rbzyrv toy_dice toy_dice.n.01 True 2 True
toy_dice-wyxlhc toy_dice toy_dice.n.01 True 2 True
toy_dice-xfqqhh toy_dice toy_dice.n.01 True 2 True
toy_dice-zublep toy_dice toy_dice.n.01 True 2 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; plaything.n.01 --> toy_dice.n.01; artifact.n.01 --> plaything.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click plaything.n.01 "/knowledgebase/synsets/plaything.n.01/" "Synset details page"; class plaything.n.01 success; click toy_dice.n.01 "/knowledgebase/synsets/toy_dice.n.01/" "Synset details page"; class toy_dice.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style toy_dice.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
plaything.n.01 Matched an artifact designed to be played with
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
plaything.n.01 Matched an artifact designed to be played with

Children Synsets

Name State Definition