table_lamp

Synset: table_lamp.n.01

Object Images

Objects

Object Category or Particle System Synset Bounding Box Size Meta Links Used Rooms Ready?
table_lamp-ajrzlq table_lamp table_lamp.n.01 0.46, 0.21, 0.55 com, togglebutton, collision, 0 True
table_lamp-awfehr table_lamp table_lamp.n.01 0.16, 0.06, 0.25 com, togglebutton, collision, joint, 0 True
table_lamp-bbentu table_lamp table_lamp.n.01 0.29, 0.29, 0.50 com, togglebutton, collision, 1 True
table_lamp-bhdxug table_lamp table_lamp.n.01 0.28, 0.08, 0.17 com, togglebutton, collision, joint, 0 True
table_lamp-dkfwyb table_lamp table_lamp.n.01 0.20, 0.17, 0.36 com, togglebutton, collision, joint, 0 False
table_lamp-ehjsdz table_lamp table_lamp.n.01 0.46, 0.46, 0.73 com, togglebutton, attachment, collision, 1 True
table_lamp-eosezn table_lamp table_lamp.n.01 0.19, 0.16, 0.37 com, togglebutton, collision, joint, 0 True
table_lamp-erfbgw table_lamp table_lamp.n.01 0.26, 0.26, 0.47 com, togglebutton, collision, 2 False
table_lamp-fhsorf table_lamp table_lamp.n.01 0.42, 0.18, 0.41 com, togglebutton, collision, joint, 0 False
table_lamp-gycqmt table_lamp table_lamp.n.01 0.77, 0.15, 0.54 com, togglebutton, collision, 6 False
table_lamp-htinka table_lamp table_lamp.n.01 0.25, 0.11, 0.36 com, togglebutton, collision, joint, 0 False
table_lamp-htmtsr table_lamp table_lamp.n.01 0.62, 0.23, 0.71 com, togglebutton, collision, 1 False
table_lamp-jiuwwn table_lamp table_lamp.n.01 0.26, 0.10, 0.36 com, togglebutton, collision, joint, 0 False
table_lamp-kwkqot table_lamp table_lamp.n.01 0.28, 0.16, 0.36 com, togglebutton, collision, joint, 0 False
table_lamp-lshxmu table_lamp table_lamp.n.01 0.34, 0.13, 0.47 com, togglebutton, collision, 1 False
table_lamp-lyjkje table_lamp table_lamp.n.01 0.16, 0.18, 0.25 com, togglebutton, collision, joint, 0 False
table_lamp-midfvh table_lamp table_lamp.n.01 0.16, 0.09, 0.36 com, togglebutton, collision, joint, 0 False
table_lamp-ncgcgo table_lamp table_lamp.n.01 0.13, 0.09, 0.36 com, togglebutton, collision, joint, 0 False
table_lamp-pmekkr table_lamp table_lamp.n.01 0.28, 0.09, 0.17 com, togglebutton, collision, joint, 0 False
table_lamp-pxdhzm table_lamp table_lamp.n.01 0.28, 0.11, 0.28 com, togglebutton, collision, joint, 0 True
table_lamp-qgdwbh table_lamp table_lamp.n.01 0.32, 0.32, 0.55 com, togglebutton, collision, 1 True
table_lamp-qsajsm table_lamp table_lamp.n.01 0.34, 0.13, 0.47 com, togglebutton, collision, 1 False
table_lamp-tggobp table_lamp table_lamp.n.01 0.16, 0.16, 0.36 com, togglebutton, collision, joint, 0 False
table_lamp-tnbwvj table_lamp table_lamp.n.01 0.16, 0.06, 0.36 com, togglebutton, collision, joint, 0 False
table_lamp-utsqrs table_lamp table_lamp.n.01 0.15, 0.18, 0.35 com, togglebutton, collision, joint, 0 False
table_lamp-uupwiq table_lamp table_lamp.n.01 0.27, 0.27, 0.39 com, togglebutton, collision, 1 True
table_lamp-uzrovn table_lamp table_lamp.n.01 0.33, 0.33, 0.58 com, togglebutton, collision, 1 False
table_lamp-wbcgev table_lamp table_lamp.n.01 0.31, 0.30, 0.52 com, togglebutton, collision, 1 False
table_lamp-wdqvjl table_lamp table_lamp.n.01 0.17, 0.16, 0.36 com, togglebutton, collision, joint, 0 True
table_lamp-wslomg table_lamp table_lamp.n.01 0.28, 0.07, 0.29 com, togglebutton, collision, joint, 0 True
table_lamp-wvysoe table_lamp table_lamp.n.01 0.10, 0.18, 0.33 com, togglebutton, collision, joint, 0 True
table_lamp-xbfgjc table_lamp table_lamp.n.01 0.15, 0.15, 0.36 com, togglebutton, collision, joint, 16 True
table_lamp-ykhxso table_lamp table_lamp.n.01 0.57, 0.26, 0.94 com, togglebutton, collision, 1 False
table_lamp-zpqejt table_lamp table_lamp.n.01 0.28, 0.08, 0.17 com, togglebutton, collision, joint, 0 False

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; lamp.n.02 --> table_lamp.n.01; furniture.n.01 --> lamp.n.02; furnishing.n.02 --> furniture.n.01; instrumentality.n.03 --> furnishing.n.02; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click lamp.n.02 "/knowledgebase/synsets/lamp.n.02.html" "Synset details page"; class lamp.n.02 success; click table_lamp.n.01 "/knowledgebase/synsets/table_lamp.n.01.html" "Synset details page"; class table_lamp.n.01 success; click furniture.n.01 "/knowledgebase/synsets/furniture.n.01.html" "Synset details page"; class furniture.n.01 success; click furnishing.n.02 "/knowledgebase/synsets/furnishing.n.02.html" "Synset details page"; class furnishing.n.02 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03.html" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page"; class entity.n.01 success; style table_lamp.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
furnishing.n.02 Matched (usually plural) the instrumentalities (furniture and appliances and other movable accessories including curtains and rugs) that make a home (or other area) livable
furniture.n.01 Matched furnishings that make a room or other area ready for occupancy
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
lamp.n.02 Matched a piece of furniture holding one or more electric light bulbs
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
lamp.n.02 Matched a piece of furniture holding one or more electric light bulbs

Children Synsets

Name State Definition