sound_system

Synset: audio_system.n.01

Object Images

Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
sound_system-hftvcq sound_system audio_system.n.01 False togglebutton, collision, 2 True
sound_system-wllxyl sound_system audio_system.n.01 False togglebutton, collision, 2 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; system.n.01 --> audio_system.n.01; electronic_equipment.n.01 --> audio_system.n.01; equipment.n.01 --> electronic_equipment.n.01; instrumentality.n.03 --> equipment.n.01; instrumentality.n.03 --> system.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click system.n.01 "/knowledgebase/synsets/system.n.01/" "Synset details page"; class system.n.01 success; click audio_system.n.01 "/knowledgebase/synsets/audio_system.n.01/" "Synset details page"; class audio_system.n.01 success; click electronic_equipment.n.01 "/knowledgebase/synsets/electronic_equipment.n.01/" "Synset details page"; class electronic_equipment.n.01 success; click equipment.n.01 "/knowledgebase/synsets/equipment.n.01/" "Synset details page"; class equipment.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style audio_system.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
electronic_equipment.n.01 Matched equipment that involves the controlled conduction of electrons (especially in a gas or vacuum or semiconductor)
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
equipment.n.01 Matched an instrumentality needed for an undertaking or to perform a service
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
system.n.01 Matched instrumentality that combines interrelated interacting artifacts designed to work as a coherent entity
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
electronic_equipment.n.01 Matched equipment that involves the controlled conduction of electrons (especially in a gas or vacuum or semiconductor)
system.n.01 Matched instrumentality that combines interrelated interacting artifacts designed to work as a coherent entity

Children Synsets

Name State Definition