handle

Synset: handle.n.01

Object Images

Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
handle-apdvez handle handle.n.01 False 12 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; appendage.n.03 --> handle.n.01; part.n.02 --> appendage.n.03; object.n.01 --> part.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click appendage.n.03 "/knowledgebase/synsets/appendage.n.03/" "Synset details page"; class appendage.n.03 success; click handle.n.01 "/knowledgebase/synsets/handle.n.01/" "Synset details page"; class handle.n.01 success; click part.n.02 "/knowledgebase/synsets/part.n.02/" "Synset details page"; class part.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style handle.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
appendage.n.03 Matched a part that is joined to something larger
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
part.n.02 Matched something less than the whole of a human artifact
physical_entity.n.01 Matched an entity that has physical existence

Parent Synsets

Name State Definition
appendage.n.03 Matched a part that is joined to something larger

Children Synsets

Name State Definition