copper_wire

Synset: copper_wire.n.01

Object Images

Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
copper_wire-nzafel copper_wire copper_wire.n.01 True collision, 0 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; wire.n.02 --> copper_wire.n.01; conductor.n.04 --> wire.n.02; device.n.01 --> conductor.n.04; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click wire.n.02 "/knowledgebase/synsets/wire.n.02/" "Synset details page"; class wire.n.02 success; click copper_wire.n.01 "/knowledgebase/synsets/copper_wire.n.01/" "Synset details page"; class copper_wire.n.01 success; click conductor.n.04 "/knowledgebase/synsets/conductor.n.04/" "Synset details page"; class conductor.n.04 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style copper_wire.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
conductor.n.04 Matched a device designed to transmit electricity, heat, etc.
device.n.01 Matched an instrumentality invented for a particular purpose
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity
wire.n.02 Matched a metal conductor that carries electricity over a distance

Parent Synsets

Name State Definition
wire.n.02 Matched a metal conductor that carries electricity over a distance

Children Synsets

Name State Definition