clout_nail

Synset: clout_nail.n.01

Object Images

Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
clout_nail-gvfevt clout_nail clout_nail.n.01 False collision, 0 True
clout_nail-smxpbm clout_nail clout_nail.n.01 False collision, 0 True

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; nail.n.02 --> clout_nail.n.01; fastener.n.02 --> nail.n.02; restraint.n.06 --> fastener.n.02; device.n.01 --> restraint.n.06; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click nail.n.02 "/knowledgebase/synsets/nail.n.02/" "Synset details page"; class nail.n.02 success; click clout_nail.n.01 "/knowledgebase/synsets/clout_nail.n.01/" "Synset details page"; class clout_nail.n.01 success; click fastener.n.02 "/knowledgebase/synsets/fastener.n.02/" "Synset details page"; class fastener.n.02 success; click restraint.n.06 "/knowledgebase/synsets/restraint.n.06/" "Synset details page"; class restraint.n.06 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style clout_nail.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
device.n.01 Matched an instrumentality invented for a particular purpose
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
fastener.n.02 Matched restraint that attaches to something or holds something in place
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
nail.n.02 Matched a thin pointed piece of metal that is hammered into materials as a fastener
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
restraint.n.06 Matched a device that retards something's motion
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
nail.n.02 Matched a thin pointed piece of metal that is hammered into materials as a fastener

Children Synsets

Name State Definition