lobster.n.01-slicing


Input Synsets

Name State Definition
lobster.n.01 Matched flesh of a lobster

Machine Synsets

Name State Definition

Output Synsets

Name State Definition
half__lobster.n.01 Matched

Transition Graph

graph TD; recipe-lobstern01-slicing(recipe: lobster.n.01-slicing); lobstern01(lobster.n.01); half__lobstern01(half__lobster.n.01); recipe-lobstern01-slicing --> half__lobstern01; lobstern01 --> recipe-lobstern01-slicing;