trunk.n.01
the main stem of a tree; usually covered with bark; the bole is usually the part that is commercially useful for lumber
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
Properties
Property Name |
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
sliceable |
stainable |
stickyable |
tarnishable |
wetable |
wrinkleable |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
NO
|
Used as Fillable |
NO
|
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Graph
graph TD;
recipe-trunkn01-slicing(recipe: trunk.n.01-slicing);
trunkn01(trunk.n.01);
half__trunkn01(half__trunk.n.01);
recipe-trunkn01-washer-cover(recipe: trunk.n.01-washer-cover);
washern03(washer.n.03);
watern06(water.n.06);
recipe-trunkn01-slicing --> half__trunkn01;
trunkn01 --> recipe-trunkn01-slicing;
trunkn01 --> recipe-trunkn01-washer-cover;
recipe-trunkn01-washer-cover --> trunkn01;
recipe-trunkn01-washer-cover --> watern06;
washern03 --> recipe-trunkn01-washer-cover;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
stalk.n.02 --> trunk.n.01;
plant_organ.n.01 --> stalk.n.02;
plant_part.n.01 --> plant_organ.n.01;
natural_object.n.01 --> plant_part.n.01;
whole.n.02 --> natural_object.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click stalk.n.02 "/knowledgebase/synsets/stalk.n.02/" "Synset details page";
class stalk.n.02 success;
click trunk.n.01 "/knowledgebase/synsets/trunk.n.01/" "Synset details page";
class trunk.n.01 danger;
click plant_organ.n.01 "/knowledgebase/synsets/plant_organ.n.01/" "Synset details page";
class plant_organ.n.01 success;
click plant_part.n.01 "/knowledgebase/synsets/plant_part.n.01/" "Synset details page";
class plant_part.n.01 success;
click natural_object.n.01 "/knowledgebase/synsets/natural_object.n.01/" "Synset details page";
class natural_object.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style trunk.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
natural_object.n.01 |
Matched |
an object occurring naturally; not made by man |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
plant_organ.n.01 |
Matched |
a functional and structural unit of a plant or fungus |
plant_part.n.01 |
Matched |
any part of a plant or fungus |
stalk.n.02 |
Matched |
a slender or elongated structure that supports a plant or fungus or a plant part or plant organ |
whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
Name |
State |
Definition |
stalk.n.02 |
Matched |
a slender or elongated structure that supports a plant or fungus or a plant part or plant organ |
Children Synsets