tripod.n.01
a three-legged rack used for support
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
camera_tripod-hnpofr |
camera_tripod |
camera_tripod.n.01 |
True |
|
0 |
True |
easel-jsvaph |
easel |
easel.n.01 |
False |
|
0 |
True |
Properties
Property Name |
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
wetable |
wrinkleable |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
NO
|
Used as Fillable |
NO
|
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
Transition Graph
graph TD;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
rack.n.05 --> tripod.n.01;
tripod.n.01 --> easel.n.01;
tripod.n.01 --> camera_tripod.n.01;
support.n.10 --> rack.n.05;
device.n.01 --> support.n.10;
instrumentality.n.03 --> device.n.01;
artifact.n.01 --> instrumentality.n.03;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click rack.n.05 "/knowledgebase/synsets/rack.n.05/" "Synset details page";
class rack.n.05 success;
click tripod.n.01 "/knowledgebase/synsets/tripod.n.01/" "Synset details page";
class tripod.n.01 success;
click easel.n.01 "/knowledgebase/synsets/easel.n.01/" "Synset details page";
class easel.n.01 success;
click camera_tripod.n.01 "/knowledgebase/synsets/camera_tripod.n.01/" "Synset details page";
class camera_tripod.n.01 success;
click support.n.10 "/knowledgebase/synsets/support.n.10/" "Synset details page";
class support.n.10 success;
click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page";
class device.n.01 success;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style tripod.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
artifact.n.01 |
Matched |
a man-made object taken as a whole |
device.n.01 |
Matched |
an instrumentality invented for a particular purpose |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
instrumentality.n.03 |
Matched |
an artifact (or system of artifacts) that is instrumental in accomplishing some end |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
rack.n.05 |
Matched |
a support for displaying various articles |
support.n.10 |
Matched |
any device that bears the weight of another thing |
whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
Name |
State |
Definition |
rack.n.05 |
Matched |
a support for displaying various articles |
Children Synsets
Name |
State |
Definition |
camera_tripod.n.01 |
Matched |
a tripod used to support a camera |
easel.n.01 |
Matched |
an upright tripod for displaying something (usually an artist's canvas) |