transferred_property.n.01

a possession whose ownership changes or lapses



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; possession.n.02 --> transferred_property.n.01; transferred_property.n.01 --> acquisition.n.02; acquisition.n.02 --> gift.n.01; gift.n.01 --> present.n.02; relation.n.01 --> possession.n.02; abstraction.n.06 --> relation.n.01; entity.n.01 --> abstraction.n.06; click possession.n.02 "/knowledgebase/synsets/possession.n.02/" "Synset details page"; class possession.n.02 success; click transferred_property.n.01 "/knowledgebase/synsets/transferred_property.n.01/" "Synset details page"; class transferred_property.n.01 danger; click acquisition.n.02 "/knowledgebase/synsets/acquisition.n.02/" "Synset details page"; class acquisition.n.02 danger; click gift.n.01 "/knowledgebase/synsets/gift.n.01/" "Synset details page"; class gift.n.01 danger; click present.n.02 "/knowledgebase/synsets/present.n.02/" "Synset details page"; class present.n.02 danger; click relation.n.01 "/knowledgebase/synsets/relation.n.01/" "Synset details page"; class relation.n.01 success; click abstraction.n.06 "/knowledgebase/synsets/abstraction.n.06/" "Synset details page"; class abstraction.n.06 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style transferred_property.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
abstraction.n.06 Matched a general concept formed by extracting common features from specific examples
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
possession.n.02 Matched anything owned or possessed
relation.n.01 Matched an abstraction belonging to or characteristic of two entities or parts together

Parent Synsets

Name State Definition
possession.n.02 Matched anything owned or possessed

Children Synsets

Name State Definition
acquisition.n.02 Unmatched something acquired