trampoline_top.n.01
Directly Mapped Categories
Directly Mapped Objects
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
| trampoline_top-iemeer |
|
trampoline_top |
trampoline_top.n.01 |
2.19, 2.19, 0.09 |
attachment, collision, |
0 |
True |
Properties
| Property Name |
| attachable |
| disinfectable |
| dustyable |
| grassyable |
| moldyable |
| nonSubstance |
| rigidBody |
| rustable |
| scratchable |
| stainable |
| stickyable |
| tarnishable |
| wetable |
| wrinkleable |
Uses
| Usage Type |
Status |
| Used as Substance |
NO
|
| Used as Non-Substance |
YES
|
| Used as Fillable |
NO
|
| Used in Predicate |
attached |
| Used in Predicate |
ontop |
Tasks
| Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
| setup_a_trampoline-0 |
floor.n.01,
trampoline_leg.n.01,
trampoline_top.n.01,
|
Beechwood_0_garden,
Merom_0_garden,
Pomaria_0_garden,
Rs_garden,
Wainscott_0_garden,
house_double_floor_lower,
house_single_floor,
|
attached,
ontop,
|
attachment,
|
Transitions
| Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
| trampoline_top.n.01-washer-cover |
trampoline_top.n.01,
|
washer.n.03,
|
water.n.06,
trampoline_top.n.01,
|
Transition Graph
graph TD;
recipe-trampoline_topn01-washer-cover(recipe: trampoline_top.n.01-washer-cover);
trampoline_topn01(trampoline_top.n.01);
washern03(washer.n.03);
watern06(water.n.06);
recipe-trampoline_topn01-washer-cover --> watern06;
recipe-trampoline_topn01-washer-cover --> trampoline_topn01;
trampoline_topn01 --> recipe-trampoline_topn01-washer-cover;
washern03 --> recipe-trampoline_topn01-washer-cover;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
component.n.03 --> trampoline_top.n.01;
part.n.02 --> component.n.03;
object.n.01 --> part.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click component.n.03 "/knowledgebase/synsets/component.n.03.html" "Synset details page";
class component.n.03 success;
click trampoline_top.n.01 "/knowledgebase/synsets/trampoline_top.n.01.html" "Synset details page";
class trampoline_top.n.01 success;
click part.n.02 "/knowledgebase/synsets/part.n.02.html" "Synset details page";
class part.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page";
class entity.n.01 success;
style trampoline_top.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
| Name |
State |
Definition |
| component.n.03 |
Matched |
an artifact that is one of the individual parts of which a composite entity is made up; especially a part that can be separated from or attached to a system |
| entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
| object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
| part.n.02 |
Matched |
something less than the whole of a human artifact |
| physical_entity.n.01 |
Matched |
an entity that has physical existence |
Parent Synsets
| Name |
State |
Definition |
| component.n.03 |
Matched |
an artifact that is one of the individual parts of which a composite entity is made up; especially a part that can be separated from or attached to a system |
Children Synsets