sweatshirt.n.01
cotton knit pullover with long sleeves worn during athletic activity
Directly Mapped Categories
Directly Mapped Objects
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
| hoodie-agftpm |
|
hoodie |
sweatshirt.n.01 |
0.79, 0.77, 0.34 |
collision, |
0 |
False |
| sweatshirt-nowqqh |
|
sweatshirt |
sweatshirt.n.01 |
0.78, 0.62, 0.27 |
collision, |
0 |
True |
Properties
| Property Name |
| cloth |
| deformable |
| disinfectable |
| drapeable |
| dustyable |
| grassyable |
| moldyable |
| nonSubstance |
| particleRemover |
| rustable |
| scratchable |
| stainable |
| stickyable |
| tarnishable |
| wetable |
| wrinkleable |
Uses
| Usage Type |
Status |
| Used as Substance |
NO
|
| Used as Non-Substance |
NO
|
| Used as Fillable |
NO
|
Tasks
| Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Graph
graph TD;
recipe-sweatshirtn01-washer-saturate-cover(recipe: sweatshirt.n.01-washer-saturate-cover);
sweatshirtn01(sweatshirt.n.01);
washern03(washer.n.03);
watern06(water.n.06);
recipe-sweatshirtn01-washer-saturate-cover --> watern06;
recipe-sweatshirtn01-washer-saturate-cover --> sweatshirtn01;
sweatshirtn01 --> recipe-sweatshirtn01-washer-saturate-cover;
washern03 --> recipe-sweatshirtn01-washer-saturate-cover;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
pullover.n.01 --> sweatshirt.n.01;
sweater.n.01 --> pullover.n.01;
garment.n.01 --> sweater.n.01;
clothing.n.01 --> garment.n.01;
covering.n.02 --> clothing.n.01;
consumer_goods.n.01 --> clothing.n.01;
commodity.n.01 --> consumer_goods.n.01;
artifact.n.01 --> commodity.n.01;
artifact.n.01 --> covering.n.02;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click pullover.n.01 "/knowledgebase/synsets/pullover.n.01.html" "Synset details page";
class pullover.n.01 success;
click sweatshirt.n.01 "/knowledgebase/synsets/sweatshirt.n.01.html" "Synset details page";
class sweatshirt.n.01 success;
click sweater.n.01 "/knowledgebase/synsets/sweater.n.01.html" "Synset details page";
class sweater.n.01 success;
click garment.n.01 "/knowledgebase/synsets/garment.n.01.html" "Synset details page";
class garment.n.01 success;
click clothing.n.01 "/knowledgebase/synsets/clothing.n.01.html" "Synset details page";
class clothing.n.01 success;
click covering.n.02 "/knowledgebase/synsets/covering.n.02.html" "Synset details page";
class covering.n.02 success;
click consumer_goods.n.01 "/knowledgebase/synsets/consumer_goods.n.01.html" "Synset details page";
class consumer_goods.n.01 success;
click commodity.n.01 "/knowledgebase/synsets/commodity.n.01.html" "Synset details page";
class commodity.n.01 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page";
class entity.n.01 success;
style sweatshirt.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
| Name |
State |
Definition |
| artifact.n.01 |
Matched |
a man-made object taken as a whole |
| clothing.n.01 |
Matched |
a covering designed to be worn on a person's body |
| commodity.n.01 |
Matched |
articles of commerce |
| consumer_goods.n.01 |
Matched |
goods (as food or clothing) intended for direct use or consumption |
| covering.n.02 |
Matched |
an artifact that covers something else (usually to protect or shelter or conceal it) |
| entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
| garment.n.01 |
Matched |
an article of clothing |
| object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
| physical_entity.n.01 |
Matched |
an entity that has physical existence |
| pullover.n.01 |
Matched |
a sweater that is put on by pulling it over the head |
| sweater.n.01 |
Matched |
a crocheted or knitted garment covering the upper part of the body |
| whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
| Name |
State |
Definition |
| pullover.n.01 |
Matched |
a sweater that is put on by pulling it over the head |
Children Synsets