stage_set.n.01
representation consisting of the scenery and other properties used to identify the location of a dramatic production
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Properties
Property Name |
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
wetable |
wrinkleable |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
NO
|
Used as Fillable |
NO
|
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
Transition Graph
graph TD;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
representation.n.02 --> stage_set.n.01;
stage_set.n.01 --> scenery.n.01;
scenery.n.01 --> backdrop.n.01;
creation.n.02 --> representation.n.02;
artifact.n.01 --> creation.n.02;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click representation.n.02 "/knowledgebase/synsets/representation.n.02/" "Synset details page";
class representation.n.02 success;
click stage_set.n.01 "/knowledgebase/synsets/stage_set.n.01/" "Synset details page";
class stage_set.n.01 success;
click scenery.n.01 "/knowledgebase/synsets/scenery.n.01/" "Synset details page";
class scenery.n.01 success;
click backdrop.n.01 "/knowledgebase/synsets/backdrop.n.01/" "Synset details page";
class backdrop.n.01 success;
click creation.n.02 "/knowledgebase/synsets/creation.n.02/" "Synset details page";
class creation.n.02 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style stage_set.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
artifact.n.01 |
Matched |
a man-made object taken as a whole |
creation.n.02 |
Matched |
an artifact that has been brought into existence by someone |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
representation.n.02 |
Matched |
a creation that is a visual or tangible rendering of someone or something |
whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
Name |
State |
Definition |
representation.n.02 |
Matched |
a creation that is a visual or tangible rendering of someone or something |
Children Synsets
Name |
State |
Definition |
scenery.n.01 |
Matched |
the painted structures of a stage set that are intended to suggest a particular locale |