| Name | Synset | Objects |
|---|---|---|
| skateboard_deck | skateboard_deck.n.01 | 1 |
| Object | Image | Category or Particle System | Synset | Bounding Box Size | Meta Links | Used Rooms | Ready? |
|---|
| Object | Image | Category or Particle System | Synset | Bounding Box Size | Meta Links | Used Rooms | Ready? |
|---|---|---|---|---|---|---|---|
| skateboard_deck-tgfidu | skateboard_deck | skateboard_deck.n.01 | 0.26, 1.04, 0.11 | connectedpart, collision, | 0 | True |
| Property Name |
|---|
| attachable |
| disinfectable |
| dustyable |
| grassyable |
| moldyable |
| nonSubstance |
| rigidBody |
| rustable |
| scratchable |
| stainable |
| stickyable |
| tarnishable |
| wetable |
| wrinkleable |
| Usage Type | Status |
|---|---|
| Used as Substance | NO |
| Used as Non-Substance | YES |
| Used as Fillable | NO |
| Used in Predicate | attached |
| Used in Predicate | ontop |
| Task Name | Synsets | Matched Scenes | Predicates | Required Features |
|---|---|---|---|---|
| clean_skateboard_bearings-0 | bed.n.01, floor.n.01, grease.n.01, liquid_soap.n.01, liquid_soap__bottle.n.01, rag.n.01, sink.n.01, skateboard_deck.n.01, skateboard_wheel.n.01, water.n.06, | Beechwood_1_int, Benevolence_2_int, Ihlen_1_int, Merom_1_int, Pomaria_0_garden, Pomaria_0_int, Pomaria_2_int, Rs_garden, Rs_int, Wainscott_0_garden, Wainscott_0_int, Wainscott_1_int, hotel_suite_large, hotel_suite_small, house_double_floor_upper, house_single_floor, | covered, attached, ontop, insource, filled, | visual substance, physical substance, attachment, cloth, |
| Transition Name | Input Synsets | Machine Synsets | Output Synsets |
|---|---|---|---|
| skateboard_deck.n.01-washer-cover | skateboard_deck.n.01, | washer.n.03, | water.n.06, skateboard_deck.n.01, |
| Name | State | Definition |
|---|---|---|
| component.n.03 | Matched | an artifact that is one of the individual parts of which a composite entity is made up; especially a part that can be separated from or attached to a system |
| entity.n.01 | Matched | that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
| object.n.01 | Matched | a tangible and visible entity; an entity that can cast a shadow |
| part.n.02 | Matched | something less than the whole of a human artifact |
| physical_entity.n.01 | Matched | an entity that has physical existence |
| Name | State | Definition |
|---|---|---|
| component.n.03 | Matched | an artifact that is one of the individual parts of which a composite entity is made up; especially a part that can be separated from or attached to a system |
| Name | State | Definition |
|---|