shellfish.n.01



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
crab-bkkzhf crab crab.n.05 True 0 True
half_crab-cwmejr half_crab half__crab.n.01 False 0 True
half_oyster-dakxdo half_oyster half__huitre.n.01 False 0 True
oyster-enzocs oyster huitre.n.01 True 0 True
crab-eqfklx crab crab.n.05 True 0 True
lobster-fhvrtx lobster lobster.n.01 True 0 True
half_crab-fuijbr half_crab half__crab.n.01 False 0 True
half_crawfish-gevixr half_crawfish half__crayfish.n.01 False 0 True
mussel-hhegox mussel mussel.n.01 True 0 True
clam-ihhbfj clam clam.n.03 True 2 True
crab-kmeddb crab crab.n.05 True 0 True
half_crawfish-mddfjg half_crawfish half__crayfish.n.01 False 0 True
half_lobster-mdxjdk half_lobster half__lobster.n.01 False 0 True
half_lobster-nazfrs half_lobster half__lobster.n.01 False 0 True
crab-ohjsdr crab crab.n.05 True 0 True
scallop-phgkmn scallop scallop.n.02 True 0 True
crawfish-qoewfj crawfish crayfish.n.02 True 0 True
half_oyster-ssiqcq half_oyster half__huitre.n.01 False 0 True
crab-tjkiva crab crab.n.05 True 0 True

Properties

Property Name
No properties found

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; seafood.n.01 --> shellfish.n.01; shellfish.n.01 --> diced__lobster.n.01; shellfish.n.01 --> half__huitre.n.01; shellfish.n.01 --> half__oyster.n.01; shellfish.n.01 --> cooked__diced__crayfish.n.01; shellfish.n.01 --> crab.n.05; shellfish.n.01 --> cooked__diced__huitre.n.01; shellfish.n.01 --> half__lobster.n.01; shellfish.n.01 --> scallop.n.02; shellfish.n.01 --> cooked__diced__lobster.n.01; shellfish.n.01 --> diced__huitre.n.01; shellfish.n.01 --> cooked__diced__crab.n.01; shellfish.n.01 --> diced__crab.n.01; shellfish.n.01 --> lobster.n.01; shellfish.n.01 --> half__crawfish.n.01; shellfish.n.01 --> mussel.n.01; shellfish.n.01 --> crayfish.n.02; shellfish.n.01 --> diced__crayfish.n.01; shellfish.n.01 --> clam.n.03; shellfish.n.01 --> half__crab.n.01; shellfish.n.01 --> huitre.n.01; shellfish.n.01 --> half__crayfish.n.01; food.n.02 --> seafood.n.01; solid.n.01 --> food.n.02; matter.n.03 --> solid.n.01; physical_entity.n.01 --> matter.n.03; entity.n.01 --> physical_entity.n.01; click seafood.n.01 "/knowledgebase/synsets/seafood.n.01/" "Synset details page"; class seafood.n.01 success; click shellfish.n.01 "/knowledgebase/synsets/shellfish.n.01/" "Synset details page"; class shellfish.n.01 success; click diced__lobster.n.01 "/knowledgebase/synsets/diced__lobster.n.01/" "Synset details page"; class diced__lobster.n.01 info; click half__huitre.n.01 "/knowledgebase/synsets/half__huitre.n.01/" "Synset details page"; class half__huitre.n.01 success; click half__oyster.n.01 "/knowledgebase/synsets/half__oyster.n.01/" "Synset details page"; class half__oyster.n.01 danger; click cooked__diced__crayfish.n.01 "/knowledgebase/synsets/cooked__diced__crayfish.n.01/" "Synset details page"; class cooked__diced__crayfish.n.01 info; click crab.n.05 "/knowledgebase/synsets/crab.n.05/" "Synset details page"; class crab.n.05 success; click cooked__diced__huitre.n.01 "/knowledgebase/synsets/cooked__diced__huitre.n.01/" "Synset details page"; class cooked__diced__huitre.n.01 info; click half__lobster.n.01 "/knowledgebase/synsets/half__lobster.n.01/" "Synset details page"; class half__lobster.n.01 success; click scallop.n.02 "/knowledgebase/synsets/scallop.n.02/" "Synset details page"; class scallop.n.02 success; click cooked__diced__lobster.n.01 "/knowledgebase/synsets/cooked__diced__lobster.n.01/" "Synset details page"; class cooked__diced__lobster.n.01 info; click diced__huitre.n.01 "/knowledgebase/synsets/diced__huitre.n.01/" "Synset details page"; class diced__huitre.n.01 info; click cooked__diced__crab.n.01 "/knowledgebase/synsets/cooked__diced__crab.n.01/" "Synset details page"; class cooked__diced__crab.n.01 info; click diced__crab.n.01 "/knowledgebase/synsets/diced__crab.n.01/" "Synset details page"; class diced__crab.n.01 info; click lobster.n.01 "/knowledgebase/synsets/lobster.n.01/" "Synset details page"; class lobster.n.01 success; click half__crawfish.n.01 "/knowledgebase/synsets/half__crawfish.n.01/" "Synset details page"; class half__crawfish.n.01 danger; click mussel.n.01 "/knowledgebase/synsets/mussel.n.01/" "Synset details page"; class mussel.n.01 success; click crayfish.n.02 "/knowledgebase/synsets/crayfish.n.02/" "Synset details page"; class crayfish.n.02 success; click diced__crayfish.n.01 "/knowledgebase/synsets/diced__crayfish.n.01/" "Synset details page"; class diced__crayfish.n.01 info; click clam.n.03 "/knowledgebase/synsets/clam.n.03/" "Synset details page"; class clam.n.03 success; click half__crab.n.01 "/knowledgebase/synsets/half__crab.n.01/" "Synset details page"; class half__crab.n.01 success; click huitre.n.01 "/knowledgebase/synsets/huitre.n.01/" "Synset details page"; class huitre.n.01 success; click half__crayfish.n.01 "/knowledgebase/synsets/half__crayfish.n.01/" "Synset details page"; class half__crayfish.n.01 success; click food.n.02 "/knowledgebase/synsets/food.n.02/" "Synset details page"; class food.n.02 success; click solid.n.01 "/knowledgebase/synsets/solid.n.01/" "Synset details page"; class solid.n.01 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style shellfish.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
food.n.02 Matched any solid substance (as opposed to liquid) that is used as a source of nourishment
matter.n.03 Matched that which has mass and occupies space
physical_entity.n.01 Matched an entity that has physical existence
seafood.n.01 Matched edible fish (broadly including freshwater fish) or shellfish or roe etc
solid.n.01 Matched matter that is solid at room temperature and pressure

Parent Synsets

Name State Definition
seafood.n.01 Matched edible fish (broadly including freshwater fish) or shellfish or roe etc

Children Synsets

Name State Definition
clam.n.03 Matched flesh of either hard-shell or soft-shell clams
cooked__diced__crab.n.01 Substance
cooked__diced__crayfish.n.01 Substance
cooked__diced__huitre.n.01 Substance
cooked__diced__lobster.n.01 Substance
crab.n.05 Matched the edible flesh of any of various crabs
crayfish.n.02 Matched tiny lobster-like crustaceans usually boiled briefly
diced__crab.n.01 Substance
diced__crayfish.n.01 Substance
diced__huitre.n.01 Substance
diced__lobster.n.01 Substance
half__crab.n.01 Matched
half__crawfish.n.01 Unmatched
half__crayfish.n.01 Matched
half__huitre.n.01 Matched
half__lobster.n.01 Matched
half__oyster.n.01 Unmatched
huitre.n.01 Matched edible body of any of numerous oysters
lobster.n.01 Matched flesh of a lobster
mussel.n.01 Matched black marine bivalves usually steamed in wine
scallop.n.02 Matched edible muscle of mollusks having fan-shaped shells; served broiled or poached or in salads or cream sauces