scum.n.02

a film of impurities or vegetation that can form on the surface of a liquid



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

Properties

Property Name
substance
visualSubstance

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; film.n.04 --> scum.n.02; object.n.01 --> film.n.04; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click film.n.04 "/knowledgebase/synsets/film.n.04/" "Synset details page"; class film.n.04 info; click scum.n.02 "/knowledgebase/synsets/scum.n.02/" "Synset details page"; class scum.n.02 info; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style scum.n.02 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
film.n.04 Substance a thin coating or layer
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence

Parent Synsets

Name State Definition
film.n.04 Substance a thin coating or layer

Children Synsets

Name State Definition