screen.n.01

a white or silvered surface where pictures can be projected for viewing



Directly Mapped Categories

Name Synset Objects
projection_screen screen.n.01 4

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
projection_screen-dyhmgd projection_screen screen.n.01 False 2 True
projection_screen-owgtas projection_screen screen.n.01 False 2 True
projection_screen-ubdmvn projection_screen screen.n.01 False 2 True
projection_screen-zsquya projection_screen screen.n.01 False 14 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
toggleable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

washer.n.03,
Transition Name Input Synsets Machine Synsets Output Synsets
screen.n.01-washer-cover screen.n.01, screen.n.01, water.n.06,

Transition Graph

graph TD; recipe-screenn01-washer-cover(recipe: screen.n.01-washer-cover); screenn01(screen.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-screenn01-washer-cover --> screenn01; recipe-screenn01-washer-cover --> watern06; screenn01 --> recipe-screenn01-washer-cover; washern03 --> recipe-screenn01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; surface.n.01 --> screen.n.01; artifact.n.01 --> surface.n.01; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click surface.n.01 "/knowledgebase/synsets/surface.n.01/" "Synset details page"; class surface.n.01 success; click screen.n.01 "/knowledgebase/synsets/screen.n.01/" "Synset details page"; class screen.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style screen.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
surface.n.01 Matched the outer boundary of an artifact or a material layer constituting or resembling such a boundary
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
surface.n.01 Matched the outer boundary of an artifact or a material layer constituting or resembling such a boundary

Children Synsets

Name State Definition