rope.n.01

a strong line



Directly Mapped Categories

Name Synset Objects
rope rope.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
rope-lasdsa rope rope.n.01 True collision, subpart, 0 True

Properties

Property Name
deformable
disinfectable
drapeable
dustyable
flammable
grassyable
moldyable
nonSubstance
rope
rustable
scratchable
sliceable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance YES
Used as Fillable NO
Used in Predicate ontop

Tasks

Task Name Synsets Matched Scenes Predicates Required Features
covering_boat-0 driveway.n.01, floor.n.01, kayak.n.01, rope.n.01, tarpaulin.n.01, Beechwood_0_garden, Merom_0_garden, Pomaria_0_garden, Rs_garden, Wainscott_0_garden, house_double_floor_lower, house_single_floor, ontop, overlaid,

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
rope.n.01-slicing rope.n.01, half__rope.n.01,
rope.n.01-washer-cover rope.n.01, washer.n.03, water.n.06, rope.n.01,

Transition Graph

graph TD; recipe-ropen01-slicing(recipe: rope.n.01-slicing); ropen01(rope.n.01); half__ropen01(half__rope.n.01); recipe-ropen01-washer-cover(recipe: rope.n.01-washer-cover); washern03(washer.n.03); watern06(water.n.06); recipe-ropen01-slicing --> half__ropen01; ropen01 --> recipe-ropen01-slicing; ropen01 --> recipe-ropen01-washer-cover; recipe-ropen01-washer-cover --> watern06; recipe-ropen01-washer-cover --> ropen01; washern03 --> recipe-ropen01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; line.n.18 --> rope.n.01; artifact.n.01 --> line.n.18; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click line.n.18 "/knowledgebase/synsets/line.n.18/" "Synset details page"; class line.n.18 success; click rope.n.01 "/knowledgebase/synsets/rope.n.01/" "Synset details page"; class rope.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style rope.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
line.n.18 Matched something (as a cord or rope) that is long and thin and flexible
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
line.n.18 Matched something (as a cord or rope) that is long and thin and flexible

Children Synsets

Name State Definition