road.n.01

an open way (generally public) for travel or transportation



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
driveway-aipswu driveway driveway.n.01 True 2 True
driveway-bswjlv driveway driveway.n.01 True 2 True
driveway-hmbdky driveway driveway.n.01 True 2 True
driveway-nnhykp driveway driveway.n.01 True 2 True
driveway-qbxmgb driveway driveway.n.01 True 2 True
driveway-ulegfe driveway driveway.n.01 True 2 True
driveway-ywqsrg driveway driveway.n.01 True 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
sceneObject
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; way.n.06 --> road.n.01; road.n.01 --> driveway.n.01; artifact.n.01 --> way.n.06; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click way.n.06 "/knowledgebase/synsets/way.n.06/" "Synset details page"; class way.n.06 success; click road.n.01 "/knowledgebase/synsets/road.n.01/" "Synset details page"; class road.n.01 success; click driveway.n.01 "/knowledgebase/synsets/driveway.n.01/" "Synset details page"; class driveway.n.01 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style road.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
way.n.06 Matched any artifact consisting of a road or path affording passage from one place to another
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
way.n.06 Matched any artifact consisting of a road or path affording passage from one place to another

Children Synsets

Name State Definition
driveway.n.01 Matched a road leading up to a private house