punch.n.02

an iced mixed drink usually containing alcohol and prepared for multiple servings; normally served in a punch bowl



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

Properties

Property Name
boilable
liquid
physicalSubstance
substance

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; mixed_drink.n.01 --> punch.n.02; punch.n.02 --> cooked__eggnog.n.01; punch.n.02 --> eggnog.n.01; punch.n.02 --> fruit_punch.n.01; alcohol.n.01 --> mixed_drink.n.01; drug_of_abuse.n.01 --> alcohol.n.01; beverage.n.01 --> alcohol.n.01; food.n.01 --> beverage.n.01; liquid.n.01 --> beverage.n.01; fluid.n.01 --> liquid.n.01; substance.n.01 --> fluid.n.01; matter.n.03 --> substance.n.01; matter.n.03 --> substance.n.07; part.n.01 --> substance.n.01; relation.n.01 --> part.n.01; abstraction.n.06 --> relation.n.01; entity.n.01 --> abstraction.n.06; entity.n.01 --> physical_entity.n.01; physical_entity.n.01 --> matter.n.03; physical_entity.n.01 --> causal_agent.n.01; substance.n.07 --> food.n.01; substance.n.07 --> agent.n.03; drug.n.01 --> drug_of_abuse.n.01; agent.n.03 --> drug.n.01; causal_agent.n.01 --> agent.n.03; click mixed_drink.n.01 "/knowledgebase/synsets/mixed_drink.n.01/" "Synset details page"; class mixed_drink.n.01 info; click punch.n.02 "/knowledgebase/synsets/punch.n.02/" "Synset details page"; class punch.n.02 info; click cooked__eggnog.n.01 "/knowledgebase/synsets/cooked__eggnog.n.01/" "Synset details page"; class cooked__eggnog.n.01 info; click eggnog.n.01 "/knowledgebase/synsets/eggnog.n.01/" "Synset details page"; class eggnog.n.01 info; click fruit_punch.n.01 "/knowledgebase/synsets/fruit_punch.n.01/" "Synset details page"; class fruit_punch.n.01 info; click alcohol.n.01 "/knowledgebase/synsets/alcohol.n.01/" "Synset details page"; class alcohol.n.01 info; click drug_of_abuse.n.01 "/knowledgebase/synsets/drug_of_abuse.n.01/" "Synset details page"; class drug_of_abuse.n.01 success; click beverage.n.01 "/knowledgebase/synsets/beverage.n.01/" "Synset details page"; class beverage.n.01 info; click food.n.01 "/knowledgebase/synsets/food.n.01/" "Synset details page"; class food.n.01 success; click liquid.n.01 "/knowledgebase/synsets/liquid.n.01/" "Synset details page"; class liquid.n.01 info; click fluid.n.01 "/knowledgebase/synsets/fluid.n.01/" "Synset details page"; class fluid.n.01 info; click substance.n.01 "/knowledgebase/synsets/substance.n.01/" "Synset details page"; class substance.n.01 success; click matter.n.03 "/knowledgebase/synsets/matter.n.03/" "Synset details page"; class matter.n.03 success; click part.n.01 "/knowledgebase/synsets/part.n.01/" "Synset details page"; class part.n.01 success; click relation.n.01 "/knowledgebase/synsets/relation.n.01/" "Synset details page"; class relation.n.01 success; click abstraction.n.06 "/knowledgebase/synsets/abstraction.n.06/" "Synset details page"; class abstraction.n.06 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click substance.n.07 "/knowledgebase/synsets/substance.n.07/" "Synset details page"; class substance.n.07 success; click drug.n.01 "/knowledgebase/synsets/drug.n.01/" "Synset details page"; class drug.n.01 success; click agent.n.03 "/knowledgebase/synsets/agent.n.03/" "Synset details page"; class agent.n.03 success; click causal_agent.n.01 "/knowledgebase/synsets/causal_agent.n.01/" "Synset details page"; class causal_agent.n.01 success; style punch.n.02 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
abstraction.n.06 Matched a general concept formed by extracting common features from specific examples
agent.n.03 Matched a substance that exerts some force or effect
alcohol.n.01 Substance a liquor or brew containing alcohol as the active agent
beverage.n.01 Substance any liquid suitable for drinking
causal_agent.n.01 Matched any entity that produces an effect or is responsible for events or results
drug.n.01 Matched a substance that is used as a medicine or narcotic
drug_of_abuse.n.01 Matched a drug that is taken for nonmedicinal reasons (usually for mind-altering effects); drug abuse can lead to physical and mental damage and (with some substances) dependence and addiction
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
fluid.n.01 Substance a substance that is fluid at room temperature and pressure
food.n.01 Matched any substance that can be metabolized by an animal to give energy and build tissue
liquid.n.01 Substance a substance that is liquid at room temperature and pressure
matter.n.03 Matched that which has mass and occupies space
mixed_drink.n.01 Substance made of two or more ingredients
part.n.01 Matched something determined in relation to something that includes it
physical_entity.n.01 Matched an entity that has physical existence
relation.n.01 Matched an abstraction belonging to or characteristic of two entities or parts together
substance.n.01 Matched the real physical matter of which a person or thing consists
substance.n.07 Matched a particular kind or species of matter with uniform properties

Parent Synsets

Name State Definition
mixed_drink.n.01 Substance made of two or more ingredients

Children Synsets

Name State Definition
cooked__eggnog.n.01 Substance
eggnog.n.01 Substance a punch made of sweetened milk or cream mixed with eggs and usually alcoholic liquor
fruit_punch.n.01 Substance a punch made of fruit juices mixed with water or soda water (with or without alcohol)