post.n.09
a pole or stake set up to mark something (as the start or end of a race track)
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Object |
Category |
Synset |
Task Relevant |
Meta Links |
Used Rooms |
Ready? |
Properties
Property Name |
disinfectable |
dustyable |
grassyable |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
wetable |
wrinkleable |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
NO
|
Used as Fillable |
NO
|
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
post.n.09-washer-cover |
post.n.09,
|
|
washer.n.03,
post.n.09,
water.n.06,
|
Transition Graph
graph TD;
recipe-postn09-washer-cover(recipe: post.n.09-washer-cover);
postn09(post.n.09);
washern03(washer.n.03);
watern06(water.n.06);
recipe-postn09-washer-cover --> postn09;
recipe-postn09-washer-cover --> watern06;
postn09 --> recipe-postn09-washer-cover;
washern03 --> recipe-postn09-washer-cover;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
visual_signal.n.01 --> post.n.09;
signal.n.01 --> visual_signal.n.01;
communication.n.02 --> signal.n.01;
abstraction.n.06 --> communication.n.02;
entity.n.01 --> abstraction.n.06;
click visual_signal.n.01 "/knowledgebase/synsets/visual_signal.n.01/" "Synset details page";
class visual_signal.n.01 success;
click post.n.09 "/knowledgebase/synsets/post.n.09/" "Synset details page";
class post.n.09 danger;
click signal.n.01 "/knowledgebase/synsets/signal.n.01/" "Synset details page";
class signal.n.01 success;
click communication.n.02 "/knowledgebase/synsets/communication.n.02/" "Synset details page";
class communication.n.02 success;
click abstraction.n.06 "/knowledgebase/synsets/abstraction.n.06/" "Synset details page";
class abstraction.n.06 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style post.n.09 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
abstraction.n.06 |
Matched |
a general concept formed by extracting common features from specific examples |
communication.n.02 |
Matched |
something that is communicated by or to or between people or groups |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
signal.n.01 |
Matched |
any nonverbal action or gesture that encodes a message |
visual_signal.n.01 |
Matched |
a signal that involves visual communication |
Parent Synsets
Name |
State |
Definition |
visual_signal.n.01 |
Matched |
a signal that involves visual communication |
Children Synsets