post.n.04



Directly Mapped Categories

Name Synset Objects

Directly Mapped Objects

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Missing Meta Links Used Rooms Ready?
stake-hnasfo stake stake.n.05 False 0 True

Properties

Property Name
disinfectable
dustyable
flammable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Output Synsets

Transition Graph

graph TD;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; upright.n.01 --> post.n.04; post.n.04 --> stake.n.05; structural_member.n.01 --> upright.n.01; support.n.10 --> structural_member.n.01; device.n.01 --> support.n.10; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click upright.n.01 "/knowledgebase/synsets/upright.n.01/" "Synset details page"; class upright.n.01 success; click post.n.04 "/knowledgebase/synsets/post.n.04/" "Synset details page"; class post.n.04 success; click stake.n.05 "/knowledgebase/synsets/stake.n.05/" "Synset details page"; class stake.n.05 success; click structural_member.n.01 "/knowledgebase/synsets/structural_member.n.01/" "Synset details page"; class structural_member.n.01 success; click support.n.10 "/knowledgebase/synsets/support.n.10/" "Synset details page"; class support.n.10 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style post.n.04 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
device.n.01 Matched an instrumentality invented for a particular purpose
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
structural_member.n.01 Matched support that is a constituent part of any structure or building
support.n.10 Matched any device that bears the weight of another thing
upright.n.01 Matched a vertical structural member as a post or stake
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
upright.n.01 Matched a vertical structural member as a post or stake

Children Synsets

Name State Definition
stake.n.05 Matched a strong wooden or metal post with a point at one end so it can be driven into the ground