photoelectric_cell.n.01

a transducer used to detect and measure light and other radiations



Directly Mapped Categories

Name Synset Objects
motion_sensor photoelectric_cell.n.01 1

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
motion_sensor-aecflf motion_sensor photoelectric_cell.n.01 False togglebutton, collision, 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
toggleable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
photoelectric_cell.n.01-washer-cover photoelectric_cell.n.01, washer.n.03, water.n.06, photoelectric_cell.n.01,

Transition Graph

graph TD; recipe-photoelectric_celln01-washer-cover(recipe: photoelectric_cell.n.01-washer-cover); photoelectric_celln01(photoelectric_cell.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-photoelectric_celln01-washer-cover --> watern06; recipe-photoelectric_celln01-washer-cover --> photoelectric_celln01; photoelectric_celln01 --> recipe-photoelectric_celln01-washer-cover; washern03 --> recipe-photoelectric_celln01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; detector.n.01 --> photoelectric_cell.n.01; transducer.n.01 --> photoelectric_cell.n.01; electrical_device.n.01 --> transducer.n.01; device.n.01 --> electrical_device.n.01; device.n.01 --> detector.n.01; instrumentality.n.03 --> device.n.01; artifact.n.01 --> instrumentality.n.03; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click detector.n.01 "/knowledgebase/synsets/detector.n.01/" "Synset details page"; class detector.n.01 success; click photoelectric_cell.n.01 "/knowledgebase/synsets/photoelectric_cell.n.01/" "Synset details page"; class photoelectric_cell.n.01 success; click transducer.n.01 "/knowledgebase/synsets/transducer.n.01/" "Synset details page"; class transducer.n.01 success; click electrical_device.n.01 "/knowledgebase/synsets/electrical_device.n.01/" "Synset details page"; class electrical_device.n.01 success; click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page"; class device.n.01 success; click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page"; class instrumentality.n.03 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style photoelectric_cell.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
detector.n.01 Matched any device that receives a signal or stimulus (as heat or pressure or light or motion etc.) and responds to it in a distinctive manner
device.n.01 Matched an instrumentality invented for a particular purpose
electrical_device.n.01 Matched a device that produces or is powered by electricity
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
instrumentality.n.03 Matched an artifact (or system of artifacts) that is instrumental in accomplishing some end
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
transducer.n.01 Matched an electrical device that converts one form of energy into another
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
detector.n.01 Matched any device that receives a signal or stimulus (as heat or pressure or light or motion etc.) and responds to it in a distinctive manner
transducer.n.01 Matched an electrical device that converts one form of energy into another

Children Synsets

Name State Definition