ladder.n.01

steps consisting of two parallel members connected by rungs; for climbing up or down



Directly Mapped Categories

Name Synset Objects
ladder ladder.n.01 3

Directly Mapped Objects

Object Category Synset Task Relevant Meta Links Used Rooms Ready?

All Descendant Objects (including Direct)

Object Category Synset Task Relevant Meta Links Used Rooms Ready?
ladder-axywzt ladder ladder.n.01 False collision, 2 True
ladder-shfvtl ladder ladder.n.01 False collision, 0 True
ladder-vpmrlk ladder ladder.n.01 False collision, 2 True

Properties

Property Name
disinfectable
dustyable
grassyable
moldyable
nonSubstance
rigidBody
rustable
scratchable
stainable
stickyable
tarnishable
wetable
wrinkleable

Uses

Usage Type Status
Used as Substance NO
Used as Non-Substance NO
Used as Fillable NO

Tasks

Task Name Synsets Matched Scenes Predicates Required Features

Transitions

Transition Name Input Synsets Machine Synsets Output Synsets
ladder.n.01-washer-cover ladder.n.01, washer.n.03, ladder.n.01, water.n.06,

Transition Graph

graph TD; recipe-laddern01-washer-cover(recipe: ladder.n.01-washer-cover); laddern01(ladder.n.01); washern03(washer.n.03); watern06(water.n.06); recipe-laddern01-washer-cover --> laddern01; recipe-laddern01-washer-cover --> watern06; laddern01 --> recipe-laddern01-washer-cover; washern03 --> recipe-laddern01-washer-cover;

Related Synsets

graph TD; classDef success fill:#28a745,color:#fff; classDef warning fill:#ffc107,color:#fff; classDef danger fill:#dc3545,color:#fff; stairs.n.01 --> ladder.n.01; stairway.n.01 --> stairs.n.01; way.n.06 --> stairway.n.01; artifact.n.01 --> way.n.06; whole.n.02 --> artifact.n.01; object.n.01 --> whole.n.02; physical_entity.n.01 --> object.n.01; entity.n.01 --> physical_entity.n.01; click stairs.n.01 "/knowledgebase/synsets/stairs.n.01/" "Synset details page"; class stairs.n.01 success; click ladder.n.01 "/knowledgebase/synsets/ladder.n.01/" "Synset details page"; class ladder.n.01 success; click stairway.n.01 "/knowledgebase/synsets/stairway.n.01/" "Synset details page"; class stairway.n.01 success; click way.n.06 "/knowledgebase/synsets/way.n.06/" "Synset details page"; class way.n.06 success; click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page"; class artifact.n.01 success; click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page"; class whole.n.02 success; click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page"; class object.n.01 success; click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page"; class physical_entity.n.01 success; click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page"; class entity.n.01 success; style ladder.n.01 stroke:#333,stroke-width:2px;

Ancestor Synsets

Name State Definition
artifact.n.01 Matched a man-made object taken as a whole
entity.n.01 Matched that which is perceived or known or inferred to have its own distinct existence (living or nonliving)
object.n.01 Matched a tangible and visible entity; an entity that can cast a shadow
physical_entity.n.01 Matched an entity that has physical existence
stairs.n.01 Matched a flight of stairs or a flight of steps
stairway.n.01 Matched a way of access (upward and downward) consisting of a set of steps
way.n.06 Matched any artifact consisting of a road or path affording passage from one place to another
whole.n.02 Matched an assemblage of parts that is regarded as a single entity

Parent Synsets

Name State Definition
stairs.n.01 Matched a flight of stairs or a flight of steps

Children Synsets

Name State Definition