joint.n.05
junction by which parts or objects are joined together
Directly Mapped Categories
Directly Mapped Objects
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
| Object |
Image |
Category or Particle System |
Synset |
Bounding Box Size |
Meta Links |
Used Rooms |
Ready? |
| hinge-qroify |
|
hinge |
hinge.n.01 |
0.06, 0.08, 0.01 |
collision, |
0 |
False |
Properties
| Property Name |
| disinfectable |
| dustyable |
| grassyable |
| moldyable |
| nonSubstance |
| rigidBody |
| rustable |
| scratchable |
| stainable |
| stickyable |
| tarnishable |
| wetable |
| wrinkleable |
Uses
| Usage Type |
Status |
| Used as Substance |
NO
|
| Used as Non-Substance |
NO
|
| Used as Fillable |
NO
|
Tasks
| Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
| Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
Transition Graph
graph TD;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
junction.n.04 --> joint.n.05;
joint.n.05 --> hinge.n.01;
connection.n.03 --> junction.n.04;
instrumentality.n.03 --> connection.n.03;
artifact.n.01 --> instrumentality.n.03;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click junction.n.04 "/knowledgebase/synsets/junction.n.04.html" "Synset details page";
class junction.n.04 warning;
click joint.n.05 "/knowledgebase/synsets/joint.n.05.html" "Synset details page";
class joint.n.05 warning;
click hinge.n.01 "/knowledgebase/synsets/hinge.n.01.html" "Synset details page";
class hinge.n.01 warning;
click connection.n.03 "/knowledgebase/synsets/connection.n.03.html" "Synset details page";
class connection.n.03 success;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03.html" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01.html" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02.html" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01.html" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01.html" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01.html" "Synset details page";
class entity.n.01 success;
style joint.n.05 stroke:#333,stroke-width:2px;
Ancestor Synsets
| Name |
State |
Definition |
| artifact.n.01 |
Matched |
a man-made object taken as a whole |
| connection.n.03 |
Matched |
an instrumentality that connects |
| entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
| instrumentality.n.03 |
Matched |
an artifact (or system of artifacts) that is instrumental in accomplishing some end |
| junction.n.04 |
Planned |
something that joins or connects |
| object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
| physical_entity.n.01 |
Matched |
an entity that has physical existence |
| whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
| Name |
State |
Definition |
| junction.n.04 |
Planned |
something that joins or connects |
Children Synsets
| Name |
State |
Definition |
| hinge.n.01 |
Planned |
a joint that holds two parts together so that one can swing relative to the other |