heater.n.01
device that heats water or supplies warmth to a room
Directly Mapped Categories
Directly Mapped Objects
Object |
Category |
Synset |
Task Relevant |
Missing Meta Links |
Used Rooms |
Ready? |
All Descendant Objects (including Direct)
Properties
Property Name |
disinfectable |
dustyable |
grassyable |
heatSource |
moldyable |
nonSubstance |
rigidBody |
rustable |
scratchable |
stainable |
stickyable |
tarnishable |
toggleable |
wetable |
wrinkleable |
Uses
Usage Type |
Status |
Used as Substance |
NO
|
Used as Non-Substance |
NO
|
Used as Fillable |
NO
|
Tasks
Task Name |
Synsets |
Matched Scenes |
Predicates |
Required Features |
Transitions
Transition Name |
Input Synsets |
Machine Synsets |
Output Synsets |
Transition Graph
graph TD;
Related Synsets
graph TD;
classDef success fill:#28a745,color:#fff;
classDef warning fill:#ffc107,color:#fff;
classDef danger fill:#dc3545,color:#fff;
device.n.01 --> heater.n.01;
heater.n.01 --> sauna_heater.n.01;
heater.n.01 --> radiator.n.02;
heater.n.01 --> space_heater.n.01;
instrumentality.n.03 --> device.n.01;
artifact.n.01 --> instrumentality.n.03;
whole.n.02 --> artifact.n.01;
object.n.01 --> whole.n.02;
physical_entity.n.01 --> object.n.01;
entity.n.01 --> physical_entity.n.01;
click device.n.01 "/knowledgebase/synsets/device.n.01/" "Synset details page";
class device.n.01 success;
click heater.n.01 "/knowledgebase/synsets/heater.n.01/" "Synset details page";
class heater.n.01 success;
click sauna_heater.n.01 "/knowledgebase/synsets/sauna_heater.n.01/" "Synset details page";
class sauna_heater.n.01 success;
click radiator.n.02 "/knowledgebase/synsets/radiator.n.02/" "Synset details page";
class radiator.n.02 success;
click space_heater.n.01 "/knowledgebase/synsets/space_heater.n.01/" "Synset details page";
class space_heater.n.01 success;
click instrumentality.n.03 "/knowledgebase/synsets/instrumentality.n.03/" "Synset details page";
class instrumentality.n.03 success;
click artifact.n.01 "/knowledgebase/synsets/artifact.n.01/" "Synset details page";
class artifact.n.01 success;
click whole.n.02 "/knowledgebase/synsets/whole.n.02/" "Synset details page";
class whole.n.02 success;
click object.n.01 "/knowledgebase/synsets/object.n.01/" "Synset details page";
class object.n.01 success;
click physical_entity.n.01 "/knowledgebase/synsets/physical_entity.n.01/" "Synset details page";
class physical_entity.n.01 success;
click entity.n.01 "/knowledgebase/synsets/entity.n.01/" "Synset details page";
class entity.n.01 success;
style heater.n.01 stroke:#333,stroke-width:2px;
Ancestor Synsets
Name |
State |
Definition |
artifact.n.01 |
Matched |
a man-made object taken as a whole |
device.n.01 |
Matched |
an instrumentality invented for a particular purpose |
entity.n.01 |
Matched |
that which is perceived or known or inferred to have its own distinct existence (living or nonliving) |
instrumentality.n.03 |
Matched |
an artifact (or system of artifacts) that is instrumental in accomplishing some end |
object.n.01 |
Matched |
a tangible and visible entity; an entity that can cast a shadow |
physical_entity.n.01 |
Matched |
an entity that has physical existence |
whole.n.02 |
Matched |
an assemblage of parts that is regarded as a single entity |
Parent Synsets
Name |
State |
Definition |
device.n.01 |
Matched |
an instrumentality invented for a particular purpose |
Children Synsets
Name |
State |
Definition |
radiator.n.02 |
Matched |
heater consisting of a series of pipes for circulating steam or hot water to heat rooms or buildings |
sauna_heater.n.01 |
Matched |
|
space_heater.n.01 |
Matched |
heater consisting of a self-contained (usually portable) unit to warm a room |